Gaze of Superiority

  • Warforged
  • Item Level 681
  • Binds when picked up
  • Plate Head
  • 296 Armor
  • +269 Strength or Intellect
  • +403 Stamina
  • +102 Critical Strike
  • +256 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 10 88

Spiked Battleguard Choker

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Strength
  • +215 Stamina
  • +84 Critical Strike
  • +106 Haste
    • Requires Level 80
    • Sell Price: 4 95 91

Polished Spaulders of Valor

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 220 Armor
  • +99 Strength or Intellect
  • +149 Stamina
  • +133 Critical Strike
  • Equip: Experience gained is increased by 10%.

Wrap of Unity

  • Item Level 35
  • Binds when picked up
  • Back
  • 5 Armor
  • Use: Teleports the caster to Stormwind City.
    • Requires Level 35
    • Sell Price: 75

Bones of the Damned

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Plate Chest
  • 357 Armor
  • +254 Strength or Intellect
  • +381 Stamina
  • +173 Critical Strike
  • +165 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 26 5 72
Shirt (empty slot)

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Flashing Bracers of Warmth

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Plate Wrists
  • 156 Armor
  • +143 Strength or Intellect
  • +215 Stamina
  • +91 Critical Strike
  • +100 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 13 58 82

Hematite Plate Gloves

  • Timewarped Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Hands
  • 223 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +111 Critical Strike
  • +142 Haste
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 9 2 49

Blinding Girdle of Truth

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +109 Haste
  • +145 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 13 32 96

Alpheus Legguards

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Plate Legs
  • 299 Armor
  • +221 Strength or Intellect
  • +331 Stamina
  • +165 Critical Strike
  • +129 Haste
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 16 91 20

Stompers of Echoing Doom

  • Item Level 685
  • Binds when picked up
  • Plate Feet
  • 253 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +199 Critical Strike
  • +80 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 53 23

Signet of the Resolute

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped: Signet of the Resolute (1)
  • Miscellaneous Finger
  • +143 Strength
  • +215 Stamina
  • +104 Versatility
  • +86 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Ring of Torn Flesh

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped: Ring of Torn Flesh (1)
  • Miscellaneous Finger
  • +143 Strength
  • +215 Stamina
  • +91 Critical Strike
  • +100 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Throngus's Finger

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +210 Versatility
  • Equip: When you parry an attack, you gain 133 dodge for 12 sec. Cannot occur more often than once every 60 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Anzu's Cursed Plume

  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +271 Versatility
    • Prismatic Socket
  • Equip: Your attacks have a chance to grant 993 Mastery for 10 sec. (Approximately 3.00 procs per minute)

Void-Warped Oshu'gun Greatmaul

  • Item Level 625
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 901 - 1,160 Damage
  • (286.11 damage per second)
  • +159 Strength
  • +239 Stamina
  • +98 Critical Strike
  • +111 Haste
    • Durability 120 / 120
    • Sell Price: 36 12 68
Off Hand (empty slot)
391,080
Health
Health
391,080
115
Runic Power
Runic Power
115
3,614
Strength
Strength3,614
6,518
Stamina
Stamina6,518
16%
Critical Strike
Critical Strike16.34%
Total Rating:1,247
10%
Haste
Haste10.18%
Total Rating:1,018
19%
Mastery
Mastery18.97%
Total Rating:511
5%
Versatility
Versatility4.50%
Total Rating:585
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 16,629 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 16,629 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 16,629 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 22,813 Shadow damage to the infected enemy, and an additional 3,946 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Legion Raid Progression
View Raid History