Warmongering Gladiator's Coif

Warmongering Combatant's Necklace of Cruelty

Warmongering Gladiator's Pauldrons

Warmongering Gladiator's Cape of Cruelty

Warmongering Gladiator's Chestguard

Shirt (empty slot)

Stormwind Tabard

Warmongering Combatant's Armbands of Prowess

Warmongering Gladiator's Gloves

Warmongering Gladiator's Waistguard of Victory

Warmongering Gladiator's Leggings

Warmongering Gladiator's Footguards of Cruelty

Warmongering Gladiator's Ring of Triumph

Warmongering Gladiator's Ring of Cruelty

Warmongering Combatant's Insignia of Conquest

Warmongering Combatant's Medallion of Adaptation

Warmongering Gladiator's Longbow

Off Hand (empty slot)
361,140
Health
150
Focus
4,941
Agility
6,019
Stamina
33%
Critical Strike
10%
Haste
9%
Mastery
16%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Legion Raid Progression
View Raid History