Hood of Arcane Mystery

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Head
  • 65 Armor
  • +145 Intellect
  • +218 Stamina
  • +85 Critical Strike
  • +104 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 23 43 4

Ancestral Warsong Talisman

  • Item Level 622
  • Binds when picked up
  • Miscellaneous Neck
  • +87 Intellect
  • +131 Stamina
  • +58 Versatility
  • +58 Mastery
    • Enchanted: +75 Haste
    • Sell Price: 8 33 99

Fireflash Mantle of the Fireflash

  • Item Level 630
  • Binds when picked up
  • Cloth Shoulder
  • 66 Armor
  • +126 Intellect
  • +189 Stamina
  • +72 Critical Strike
  • +91 Haste
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 20 1 67

Jina-Kang, Kindness of Chi-Ji

  • Item Level 608
  • Upgrade Level: 2/4
  • Binds when picked up
  • Back
  • 38 Armor
  • +73 Intellect
  • +115 Stamina
  • +39 Haste
  • +39 Versatility
  • +39 Mastery
    • Enchanted: +100 Critical Strike
    • +8 Intellect
    • Socket Bonus: +3 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Fireflash Robes of the Decimator

  • Item Level 630
  • Binds when picked up
  • Cloth Chest
  • 88 Armor
  • +167 Intellect
  • +251 Stamina
  • +223 Critical Strike
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 27 3 69
Shirt (empty slot)
Tabard (empty slot)

Bracers of Volatile Ice of the Peerless

  • Item Level 645
  • Binds when picked up
  • Cloth Wrists
  • 43 Armor
  • +108 Intellect
  • +162 Stamina
  • +73 Critical Strike
  • +70 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 70 90

Felflame Grips

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 45 Armor
  • +95 Intellect
  • +142 Stamina
  • +63 Versatility
  • +63 Mastery
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 15 24

Shadowveil Cord

  • Item Level 582
  • Binds when picked up
  • Cloth Waist
  • 33 Armor
  • +80 Intellect
  • +120 Stamina
  • +55 Critical Strike
  • +51 Mastery
    • Durability 50 / 50
    • Sell Price: 8 63 61

Lightbinder Leggings

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 70 Armor
  • +145 Intellect
  • +218 Stamina
  • +102 Critical Strike
  • +87 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 56 14

Fireflash Sandals of the Decimator

  • Item Level 630
  • Binds when picked up
  • Cloth Feet
  • 61 Armor
  • +126 Intellect
  • +189 Stamina
  • +168 Critical Strike
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 20 31 31

Band of Growing Leaves

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +82 Intellect
  • +122 Stamina
  • +48 Critical Strike
  • +58 Versatility
    • Requires Level 100
    • Sell Price: 19 38 40

Solium Band of Mending

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +57 Haste
  • +76 Versatility
    • Enchanted: +30 Critical Strike
    • Requires Level 98
    • Sell Price: 1

Voidmender's Shadowgem

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Versatility
  • Use: Grants 1060 Critical Strike for 20 sec.
    • Requires Level 100
    • Sell Price: 26 3 93

Munificent Censer of Tranquility

  • Item Level 615
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +138 Versatility
  • Equip: Your attacks have a chance to grant 1200 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 27 36 96

Munificent Scepter of the Peerless

  • Warforged
  • Item Level 621
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.60 120 - 223 Damage
  • (107.19 damage per second)
  • +66 Intellect
  • +99 Stamina
  • +41 Critical Strike
  • +46 Mastery
    • Enchanted: Mark of the Thunderlord
    • Durability 90 / 90
    • Requires Level 100
    • Sell Price: 34 86 75

Plainshunter Dowsing Rod

  • Item Level 587
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +63 Intellect
  • +95 Stamina
  • +45 Haste
  • +37 Mastery
    • Durability 0 / 75
    • Sell Price: 16 60 57
185,760
Health
160,000
Mana
2,651
Intellect
3,096
Stamina
13%
Critical Strike
3%
Haste
19%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
191
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating