Pit Lord's Cowl

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Head
  • 144 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +257 Haste
  • +114 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 21 13

The Violaceous Pearl

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Neck
  • +258 Stamina
  • +196 Haste
  • +376 Mastery
  • "Mrrgrl claimed this from Troggl, who stole it from Ruggrr, who killed Purgg for it, who..."
    • Requires Level 98
    • Sell Price: 12 75 43

Bladefang Spaulders of the Aurora

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Shoulder
  • 126 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +96 Haste
  • +145 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 94 17

Cape of Azure Fury

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Agility or Strength or Intellect
  • +235 Stamina
  • +149 Critical Strike
  • +60 Haste
    • Sell Price: 19 37 15

Bladefang Chestguard of the Fireflash

  • Baleful Warforged
  • Item Level 680
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Chest
  • 173 Armor
  • +266 Agility or Intellect
  • +399 Stamina
  • +193 Critical Strike
  • +151 Haste
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 23 46

Master Builder's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 71 37

Competitor's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Bracers of Shattered Stalactites

  • Item Level 670
  • Binds when picked up
  • Leather Wrists
  • 72 Armor
  • +136 Agility or Intellect
  • +204 Stamina
  • +89 Critical Strike
  • +92 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 87 72

Treacherous Palms

  • Item Level 655
  • Binds when picked up
  • Leather Hands
  • 95 Armor
  • +158 Agility or Intellect
  • +237 Stamina
  • +106 Critical Strike
  • +106 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 14 70

Conductor's Multi-Pocket Girdle

  • Item Level 670
  • Binds when picked up
  • Leather Waist
  • 92 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +121 Critical Strike
  • +121 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 4 10

Leggings of the Soul-Trapper

  • Item Level 685
  • Binds when picked up
  • Leather Legs
  • 155 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +154 Critical Strike
  • +217 Mastery
    • Durability 85 / 85
    • Sell Price: 25 12 49

Treads of the Dark Hunt

  • Item Level 670
  • Binds when picked up
  • Leather Feet
  • 113 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +130 Haste
  • +106 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 77 15

Band of Demonic Guile

  • Item Level 689
  • Binds when picked up
  • Miscellaneous Finger
  • +244 Stamina
  • +185 Critical Strike
  • +355 Mastery
    • Sell Price: 17 5 67

Spellbound Runic Band of Unrelenting Slaughter

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility
  • +311 Stamina
  • +144 Critical Strike
  • +128 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Humming Blackiron Trigger

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Agility
  • Equip: Your attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 105 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 34 28 38

Infallible Tracking Charm

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Fangs of the Devourer

  • Gorefang
  • Item Level 752
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 915 - 1,702 Damage
  • (726.67 damage per second)
  • +223 Agility
  • +334 Stamina
  • +151 Critical Strike
  • +145 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 752
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 915 - 1,702 Damage
  • (726.67 damage per second)
  • +223 Agility
  • +334 Stamina
  • +151 Critical Strike
  • +145 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
322,920
Health
100
Energy
4,595
Agility
5,382
Stamina
28%
Critical Strike
11%
Haste
61%
Mastery
2%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
8,802
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating