Frost-Touched Hood

  • Item Level 550
  • Binds when picked up
  • Cloth Head
  • 32 Armor
  • +79 Intellect
  • +119 Stamina
  • +55 Critical Strike
  • +49 Haste
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 23 68 5

Chain of Soothing Light

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Neck
  • +54 Intellect
  • +80 Stamina
  • +38 Versatility
  • +32 Mastery
    • Requires Level 94
    • Sell Price: 12 81 36

Steamburst Mantle

  • Item Level 522
  • Binds when picked up
  • Cloth Shoulder
  • 21 Armor
  • +46 Intellect
  • +69 Stamina
  • +27 Haste
  • +33 Mastery
    • Durability 70 / 70
    • Sell Price: 12 24 82

Cloak of Arcane Mysteries

  • Item Level 550
  • Binds when picked up
  • Back
  • 19 Armor
  • +45 Intellect
  • +67 Stamina
  • +30 Haste
  • +30 Mastery
    • Requires Level 92
    • Sell Price: 20 45 33

Steamburst Robe

  • Item Level 553
  • Binds when picked up
  • Cloth Chest
  • 40 Armor
  • +82 Intellect
  • +122 Stamina
  • +59 Critical Strike
  • +46 Haste
    • Durability 165 / 165
    • Sell Price: 20 14 60

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Huojin Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Huojin Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Steamburst Wristwraps

  • Item Level 528
  • Binds when picked up
  • Cloth Wrists
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
  • +24 Critical Strike
  • +24 Mastery
    • Durability 40 / 40
    • Sell Price: 7 83 84

Gloves of Arcane Mystery

  • Item Level 550
  • Binds when picked up
  • Cloth Hands
  • 24 Armor
  • +59 Intellect
  • +89 Stamina
  • +33 Haste
  • +44 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 68 14

Cord of Arcane Mystery

  • Item Level 570
  • Binds when picked up
  • Cloth Waist
  • 28 Armor
  • +72 Intellect
  • +108 Stamina
  • +41 Critical Strike
  • +52 Haste
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 14 92 16

Frostwolf Wind-Talker Leggings

  • Item Level 518
  • Binds when picked up
  • Cloth Legs
  • 23 Armor
  • +59 Intellect
  • +88 Stamina
  • +42 Critical Strike
  • +35 Haste
    • Durability 100 / 100
    • Sell Price: 18 15 56

Steamburst Treads

  • Item Level 541
  • Binds when picked up
  • Cloth Feet
  • 24 Armor
  • +55 Intellect
  • +82 Stamina
  • +32 Critical Strike
  • +39 Haste
    • Durability 65 / 65
    • Sell Price: 12 35 34

Golem's Gleaming Eye

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Intellect
  • +67 Stamina
  • +33 Critical Strike
  • +25 Versatility
    • Requires Level 92
    • Sell Price: 16 85 83

Ring of Purified Light

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Intellect
  • +67 Stamina
  • +30 Versatility
  • +29 Mastery
    • Requires Level 92
    • Sell Price: 18 79 53

Genesaur's Greatness

  • Item Level 548
  • Binds when picked up
  • Miscellaneous Trinket
  • Equip: Your attacks have a chance to grant 592 Intellect for 20 sec. (15% chance, 115 sec cooldown)
    • Sell Price: 23 52 56

Crystalline Blood Drop

  • Item Level 570
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Critical Strike
  • +91 Versatility
    • Requires Level 94
    • Sell Price: 28 1 42

Abandoned Dark Iron Staff

  • Item Level 536
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 164 - 247 Damage
  • (62.27 damage per second)
  • +448 Intellect
  • +104 Stamina
  • +50 Haste
  • +41 Versatility
    • Durability 85 / 85
    • Sell Price: 28 44 63
Off Hand (empty slot)
112,980
Health
0
Insanity
1,721
Intellect
1,883
Stamina
9%
Critical Strike
12%
Haste
35%
Mastery
1%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
5,598
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating