Stained Shadowcraft Cap

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Leather Head
  • 96 Armor
  • +133 Agility
  • +199 Stamina
  • +177 Haste
  • Equip: Experience gained is increased by 10%.

Heartseeking Skull Pendant

  • Item Level 690
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Agility
  • +246 Stamina
  • +86 Haste
  • +133 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 19 53 34

Sprinting Shoulderpads

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Leather Shoulder
  • 126 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +254 Critical Strike
    • Durability 85 / 85
    • Sell Price: 7 62 91

Shroud of Reverberation

  • Item Level 660
  • Binds when picked up
  • Back
  • 54 Armor
  • +124 Agility or Strength or Intellect
  • +186 Stamina
  • +165 Haste
    • Sell Price: 6 14 38

Shadow Seeker's Tunic

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Leather Chest
  • 169 Armor
  • +254 Agility or Intellect
  • +369 Stamina
  • +161 Critical Strike
  • +161 Haste
    • Durability 140 / 140
    • Requires Level 80
    • Sell Price: 12 82 96

White Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Advanced Tooled-Leather Bands

  • Item Level 660
  • Binds when picked up
  • Leather Wrists
  • 68 Armor
  • +124 Agility or Intellect
  • +186 Stamina
  • +165 Haste
    • Durability 50 / 50
    • Sell Price: 5 1

Cat Burglar's Grips

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Leather Hands
  • 105 Armor
  • +190 Agility or Intellect
  • +262 Stamina
  • +127 Critical Strike
  • +111 Haste
    • Durability 50 / 50
    • Requires Level 80
    • Sell Price: 6 69 96

Talador Sentinel Belt

  • Item Level 553
  • Binds when picked up
  • Leather Waist
  • 36 Armor
  • +61 Agility or Intellect
  • +92 Stamina
  • +42 Critical Strike
  • +39 Haste
    • Durability 50 / 50
    • Sell Price: 10 7 80

Kilt of the Forgotten One

  • Item Level 660
  • Binds when picked up
  • Leather Legs
  • 136 Armor
  • +221 Agility or Intellect
  • +331 Stamina
  • +295 Versatility
    • Durability 100 / 100
    • Sell Price: 10 45 61

Boots of Captain Ellis

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Leather Feet
  • 116 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +112 Critical Strike
  • +141 Haste
    • Durability 65 / 65
    • Requires Level 80
    • Sell Price: 7 82 72

Signet of the Impregnable Fortress

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility or Strength
  • +215 Stamina
  • +63 Critical Strike
  • +128 Versatility
    • Requires Level 80
    • Sell Price: 6 67 34

Ring of Invincibility

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility
  • +215 Stamina
  • +101 Critical Strike
  • +89 Haste
    • Requires Level 80
    • Sell Price: 6 64 80

Mirror of Truth

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +241 Critical Strike
  • Equip: Chance on melee and ranged critical strike to increase your Agility by 108 for 12 sec.
    • Requires Level 80
    • Sell Price: 6 90 32

Infallible Tracking Charm

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Venerable Dal'Rend's Sacred Charge

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Sword One-Hand
  • Speed 2.80 362 - 673 Damage
  • (184.82 damage per second)
  • +57 Agility
  • +85 Stamina
  • +38 Critical Strike
  • +38 Haste

Drakonid Arm Blade

  • Item Level 660
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 561 - 1,043 Damage
  • (308.27 damage per second)
  • +95 Agility or Strength
  • +142 Stamina
  • +126 Critical Strike
    • Durability 65 / 65
    • Sell Price: 12 35 19
240,840
Health
120
Energy
3,914
Agility
4,014
Stamina
26%
Critical Strike
12%
Haste
32%
Mastery
3%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History