Collar of Fiery Allegiance

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Mechanized Snow Goggles
  • Binds when picked up
  • Mail Head
  • 375 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +479 Critical Strike
  • +1082 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 43 69

Erratically Ticking Talisman

  • Mythic 12 Titanforged
  • Item Level 885
  • Binds when picked up
  • Miscellaneous Neck
  • +1592 Stamina
  • +1004 Critical Strike
  • +1192 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • +375 Mastery
    • Requires Level 110
    • Sell Price: 17 15 2

Thorny Bramblemail Pauldrons

  • Mythic
  • Item Level 880
  • Transmogrified to:
    Conqueror's Scourgestalker Spaulders
  • Binds when picked up
  • Mail Shoulder
  • 341 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +378 Haste
  • +772 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 39 60

Rugged Marauder Cape

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 147 Armor
  • +1061 Agility or Strength or Intellect
  • +1592 Stamina
  • +533 Haste
  • +345 Mastery
    • Enchanted: +200 Agility
    • Requires Level 110
    • Sell Price: 29 94 65

Patient Ambusher's Hauberk

  • Mythic Warforged
  • Item Level 885
  • Transmogrified to:
    Conqueror's Scourgestalker Tunic
  • Binds when picked up
  • Mail Chest
  • 461 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +1015 Critical Strike
  • +547 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 54 22 41
Shirt (empty slot)

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bite-Resistant Wristclamps

  • Heroic Titanforged
  • Item Level 890
  • Transmogrified to:
    Chain Wristguards of the Stricken
  • Binds when picked up
  • Mail Wrists
  • 205 Armor
  • +1112 Agility or Intellect
  • +1668 Stamina
  • +370 Haste
  • +524 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 73 47

Mardum Chain Gloves

  • Mythic 10 Titanforged
  • Item Level 880
  • Transmogrified to:
    Conqueror's Scourgestalker Handguards
  • Binds when picked up
  • Mail Hands
  • 284 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +748 Critical Strike
  • +402 Versatility
    • +375 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 44

War Belt of the Sentinel Army

  • Item Level 910
  • Transmogrified to:
    Creeping String of Larva
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Waist
  • 281 Armor
  • +1786 Agility
  • +2680 Stamina
  • +735 Haste
  • +551 Mastery
  • Equip: Each enemy you hit with Multi-Shot increases the damage of your next Aimed Shot by 10%, stacking up to 20 times.
  • "Sentinels are the expert marksmen and elite fighters among the night elves. Few warriors can match the proud archers' speed and cunning."
    • Durability 70 / 70
    • Classes: Hunter
    • Requires Level 101
    • Sell Price: 44 92 10

Fel-Hammered Greaves

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Leggings of the Tireless Sentry
  • Binds when picked up
  • Mail Legs
  • 404 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +446 Critical Strike
  • +1116 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 40 47 17

Malignant Sabatons

  • Mythic Titanforged
  • Item Level 895
  • Transmogrified to:
    Boots of the Forgotten Depths
  • Binds when picked up
  • Mail Feet
  • 327 Armor
  • +1553 Agility or Intellect
  • +2330 Stamina
  • +869 Critical Strike
  • +347 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 42 82

Ring of Minute Mirrors

  • Mythic 6 Titanforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +846 Versatility
  • +1269 Mastery
    • Enchanted: +200 Mastery
    • +375 Mastery
    • Requires Level 110
    • Sell Price: 25 34 33

Zevrim's Hunger

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2004 Critical Strike
  • +1114 Mastery
    • Enchanted: +200 Mastery
    • +200 Agility
  • Equip: Marked Shot has a 15% chance to not remove Hunter's Mark.
  • "Its power was extracted from hunters who were sacrificed in Dire Maul."
    • Classes: Hunter
    • Requires Level 101
    • Sell Price: 54 89 14

Convergence of Fates

  • Raid Finder Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1560 Agility or Strength
  • Equip: Your attacks have a chance to reduce the remaining cooldown on Trueshot by 0 sec.
    • Requires Level 110
    • Sell Price: 49 70 83

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
    • +150 Mastery
    • Requires Level 110
    • Sell Price: 48 50 43

Thas'dorah, Legacy of the Windrunners

  • Item Level 913
  • Transmogrified to:
    Zod's Repeating Longbow
  • Binds when picked up
  • Unique
  • Bow Ranged
  • Speed 3.00 12,573 - 12,574 Damage
  • (4,191 damage per second)
  • +2449 Agility
  • +3674 Stamina
  • +882 Critical Strike
  • +847 Mastery
  • Equip: Grants access to the Windburst ability, which deals massive damage to a target and increases allies' movement speed in the arrow's path.
  • "When it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas'dorah, "Valor of the Forest.""
    • Sell Price: 225 54 52
Off Hand (empty slot)
2,808,060
Health
130
Focus
28,673
Agility
46,801
Stamina
32%
Critical Strike
11%
Haste
22%
Mastery
5%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Bestial Fury
Bestial Fury
(Passive)
Passive

Increase the damage bonus of Bestial Wrath by 15%.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Killer Cobra
Killer Cobra
(Passive)
Passive

While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Bestial Fury
Bestial Fury
(Passive)
Passive

Increase the damage bonus of Bestial Wrath by 15%.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Killer Cobra
Killer Cobra
(Passive)
Passive

While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Bestial Fury
Bestial Fury
(Passive)
Passive

Increase the damage bonus of Bestial Wrath by 15%.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Killer Cobra
Killer Cobra
(Passive)
Passive

While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command.
Hunter Pets
Loque
Uncollected
Loque
Crane
Uncollected
Crane
Core Hound
Uncollected
Core Hound
LUL
Uncollected
LUL
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 42
Honorable Kills
7,460
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating