Bonespeaker Cowl

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Cloth Head
  • 208 Armor
  • +1299 Intellect
  • +1949 Stamina
  • +931 Critical Strike
  • +413 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 73 13

Nightmare Pendant

  • Item Level 830
  • Binds when picked up
  • Miscellaneous Neck
  • +953 Stamina
  • +1150 Critical Strike
  • +767 Haste
    • Requires Level 110
    • Sell Price: 14 30 29

Terrorweave Pauldrons

  • Warforged
  • Item Level 830
  • Binds when picked up
  • Cloth Shoulder
  • 182 Armor
  • +847 Intellect
  • +1271 Stamina
  • +559 Critical Strike
  • +395 Haste
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 11 78

Stormsky Greatcloak

  • Item Level 820
  • Binds when picked up
  • Back
  • 117 Armor
  • +575 Agility or Strength or Intellect
  • +862 Stamina
  • +415 Critical Strike
  • +269 Mastery
  • +293 Avoidance
    • Requires Level 110
    • Sell Price: 24 74 81

Bonespeaker Robes

  • Item Level 830
  • Binds when picked up
  • Cloth Chest
  • 242 Armor
  • +1130 Intellect
  • +1695 Stamina
  • +745 Critical Strike
  • +526 Mastery
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 32 67 96
Shirt (empty slot)
Tabard (empty slot)

Bracers of Tirisgarde

Bonespeaker Gloves

  • Item Level 830
  • Binds when picked up
  • Cloth Hands
  • 151 Armor
  • +847 Intellect
  • +1271 Stamina
  • +640 Critical Strike
  • +313 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 30 83

Bonespeaker Cinch

  • Item Level 835
  • Binds when picked up
  • Cloth Waist
  • 139 Armor
  • +888 Intellect
  • +1332 Stamina
  • +590 Critical Strike
  • +381 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 36

Bonespeaker Leggings

  • Item Level 830
  • Binds when picked up
  • Cloth Legs
  • 212 Armor
  • +1130 Intellect
  • +1695 Stamina
  • +909 Critical Strike
  • +363 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 32 55 72

Bonespeaker Sandals

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Cloth Feet
  • 176 Armor
  • +975 Intellect
  • +1463 Stamina
  • +721 Critical Strike
  • +288 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 55 72

Nightmare Loop

  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +953 Stamina
  • +1315 Critical Strike
  • +602 Haste
    • Requires Level 110
    • Sell Price: 21 85 83

Rough-Hammered Silver Ring

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +1300 Critical Strike
  • +678 Mastery
    • Requires Level 110
    • Sell Price: 21 49 6

Bleached Skull Talisman

  • Warforged
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1026 Intellect
  • +892 Versatility
    • Requires Level 110
    • Sell Price: 28 55 4

Huge Roggstone

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Intellect
  • +926 Versatility
    • Requires Level 110
    • Sell Price: 28 13 6

Aluneth

  • Item Level 825
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 2,658 - 3,989 Damage
  • (923.06 damage per second)
  • +1079 Intellect
  • +1618 Stamina
  • +625 Haste
  • +625 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
1,655,640
Health
1,339,422
Mana
25,880
Intellect
27,594
Stamina
33%
Critical Strike
6%
Haste
22%
Mastery
4%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
9
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating