Mardum Chain Helm

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Crown of the Doomed Empress
  • Binds when picked up
  • Mail Head
  • 79 Armour
  • +85 Agility or Intellect
  • +128 Stamina
  • +62 Critical Strike
  • +24 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 31 94

Heart of Azeroth

  • Item Level 280
  • Azerite Power Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +69 Agility or Strength or Intellect
  • +104 Stamina
  • +129 Critical Strike
  • +129 Haste
  • +129 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Spaulders of the Champion

  • Item Level 280
  • Transmogrified to:
    Windspeaker's Mantle
  • Binds when picked up
  • Mail Shoulder
  • 162 Armour
  • +176 Agility or Intellect
  • +282 Stamina
  • Active Azerite Powers:
  • - Synapse Shock
  • Lightning Bolt and Chain Lightning increase your Intellect by 11 per target hit for 15 sec, stacking up to 5 times.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 79 7

Drape of Vile Misfortune

  • Mythic 15 Titanforged
  • Item Level 260
  • Transmogrified to:
    Drape of the Skybreaker
  • Binds when picked up
  • Back
  • 22 Armour
  • +58 Agility or Strength or Intellect
  • +87 Stamina
  • +20 Critical Strike
  • +32 Mastery
    • Enchanted: +9 Intellect
    • Requires Level 110
    • Sell Price: 30 37 76

Frozen-Link Chestguard

  • Mythic 15 Titanforged
  • Item Level 250
  • Transmogrified to:
    Harness of the Skybreaker
  • Binds when picked up
  • Mail Chest
  • 104 Armour
  • +94 Agility or Intellect
  • +140 Stamina
  • +33 Critical Strike
  • +56 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 93 73

Embroidered Shirt

  • Item Level 1
  • Transmogrified to:
    Stylish Black Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 20
Tabard (empty slot)

Reality-Splitting Wristguards

  • Heroic Warforged
  • Item Level 230
  • Transmogrified to:
    Armbands of Unrelenting Anguish
  • Binds when picked up
  • Mail Wrists
  • 40 Armour
  • +44 Agility or Intellect
  • +65 Stamina
  • +30 Haste
  • +17 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 87 37

Gloves of Flesh-Shaping

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Grips of the Skybreaker
  • Binds when picked up
  • Mail Hands
  • 61 Armour
  • +64 Agility or Intellect
  • +95 Stamina
  • +45 Critical Strike
  • +20 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 10 83

Bramblemail Belt

  • Mythic 15 Titanforged
  • Item Level 245
  • Transmogrified to:
    Waistguard of Interminable Unity
  • Binds when picked up
  • Mail Waist
  • 57 Armour
  • +67 Agility or Intellect
  • +100 Stamina
  • +46 Haste
  • +20 Mastery
    • +11 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 27 18

Roots of Shaladrassil

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Legs
  • 101 Armour
  • +107 Agility or Intellect
  • +161 Stamina
  • +32 Critical Strike
  • +61 Haste
  • +34 Mastery
  • Equip: Standing still causes you to send deep roots into the ground, healing you for 3% of your maximum health every 1 sec.
  • "The ties of the earth are deep, consistent, and rarely waver."
    • Durability 145 / 145
    • Classes: Hunter, Shaman
    • Requires Level 101
    • Sell Price: 94 87 42

The Deceiver's Blood Pact

  • Item Level 265
  • Transmogrified to:
    Farseer's Footwraps
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Feet
  • 79 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Critical Strike
  • +25 Haste
  • Equip: Earth Shock has a 20% chance to refund all of the Maelstrom spent.
  • "Ner'zhul, Elder Shaman of the Shadowmoon Clan, wanted to save his people and finally obtain the power and respect he so dearly desired. But he was deceived..."
    • Durability 95 / 95
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 70 3 89

Terestian's Signet Ring

  • Mythic 15 Titanforged
  • Item Level 240
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +72 Stamina
  • +71 Critical Strike
  • +95 Haste
    • Enchanted: +9 Haste
  • "Abandoned by a previous tenant of the Menagerie."
    • Requires Level 110
    • Sell Price: 34 49 96

Loop of Eightfold Eyes

  • Mythic 15 Titanforged
  • Item Level 250
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +79 Stamina
  • +55 Versatility
  • +121 Mastery
    • Enchanted: +9 Haste
    • Requires Level 110
    • Sell Price: 26 27 97

Acrid Catalyst Injector

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Intellect
  • Equip: Your damaging spells that critically strike have a chance to increase your Haste, Mastery, or Critical Strike by 8 for 45 sec, stacking up to 5 times. When any stack reaches 5, all effects are consumed to grant you 92 of all three attributes for 12 sec.
    • Requires Level 110
    • Sell Price: 52 8 11

Norgannon's Prowess

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +85 Mastery
  • Equip: Your damaging spells have a chance to increase your Intellect by 222 for 12 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 3279 damage to the target, from a random school of magic.
    • Requires Level 110
    • Sell Price: 53 4 27

The Fist of Ra-den

  • Item Level 246
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 54 - 78 Damage
  • (25.38 damage per second)
  • +45 Intellect
  • +68 Stamina
  • +23 Critical Strike
  • +21 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Classes: Shaman
    • Sell Price: 173 69 5

The Highkeeper's Ward

  • Item Level 246
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 457 Armour
  • +50 Strength
  • +155 Intellect
  • +76 Stamina
  • +25 Critical Strike
  • +24 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Classes: Shaman
    • Sell Price: 114 64 69
35,020
Health
Health
35,020
100
Maelstrom
Maelstrom
100
1,618
Intellect
Intellect1,618
1,751
Stamina
Stamina1,751
30%
Critical Strike
Critical Strike29.85%
Total Rating:438
28%
Haste
Haste28.00%
Total Rating:466
64%
Mastery
Mastery64.26%
Total Rating:463
5%
Versatility
Versatility4.61%
Total Rating:96
Specialization
Player vs Player Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Specialization
Player vs Player Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,143 when the spell ends its duration, is refreshed on the target, or is dispelled.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Specialization
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Specialization
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,143 when the spell ends its duration, is refreshed on the target, or is dispelled.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,143 when the spell ends its duration, is refreshed on the target, or is dispelled.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,143 when the spell ends its duration, is refreshed on the target, or is dispelled.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,143 when the spell ends its duration, is refreshed on the target, or is dispelled.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Enhancement Talents
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Enhancement Talents
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 50
Honorable Kills
30,888
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 50
Honorable Kills
30,888
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.