Vilebreath Mask

  • Item Level 655
  • Binds when picked up
  • Cloth Head
  • 85 Armor
  • +211 Intellect
  • +316 Stamina
  • +153 Haste
  • +120 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 81 73

Champion's Medallion

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +71 Haste
  • +84 Versatility
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 18 92 57

Mantle of Volatile Ice of the Aurora

  • Item Level 645
  • Transmogrified to:
    Wendigo Hood
  • Binds when picked up
  • Cloth Shoulder
  • 73 Armor
  • +144 Intellect
  • +216 Stamina
  • +77 Haste
  • +107 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 26 25

Flame Infusion Drape

  • Item Level 670
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Intellect
  • +204 Stamina
  • +77 Haste
  • +99 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 29 95 3

Robes of Necrotic Whispers

  • Item Level 655
  • Binds when picked up
  • Cloth Chest
  • 105 Armor
  • +211 Intellect
  • +316 Stamina
  • +157 Haste
  • +113 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 40 38 78
Shirt (empty slot)
Tabard (empty slot)

Bracers of Enkindled Power

  • Item Level 670
  • Binds when picked up
  • Cloth Wrists
  • 51 Armor
  • +136 Intellect
  • +204 Stamina
  • +75 Critical Strike
  • +100 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 71

Communal Gloves

  • Item Level 610
  • Binds when picked up
  • Cloth Hands
  • 48 Armor
  • +104 Intellect
  • +156 Stamina
  • +74 Critical Strike
  • +61 Mastery
    • Durability 50 / 50
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Communal Sash

  • Item Level 610
  • Binds when picked up
  • Cloth Waist
  • 43 Armor
  • +104 Intellect
  • +156 Stamina
  • +61 Haste
  • +74 Mastery
    • Durability 50 / 50
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Turret Mechanic's Legwraps

  • Item Level 670
  • Binds when picked up
  • Cloth Legs
  • 102 Armor
  • +242 Intellect
  • +364 Stamina
  • +169 Critical Strike
  • +150 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 40 75 54

Destablized Sandals

  • Item Level 655
  • Binds when picked up
  • Cloth Feet
  • 72 Armor
  • +158 Intellect
  • +237 Stamina
  • +116 Haste
  • +88 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 36 8

Firemender's Smoldering Signet

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +101 Critical Strike
  • +73 Versatility
    • Requires Level 100
    • Sell Price: 29 11 62

Golden-Tongued Seal

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Intellect
  • +178 Stamina
  • +79 Versatility
  • +79 Mastery
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 26 25 71

Shards of Nothing

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +193 Intellect
  • Use: Grants 1069 Haste for 20 sec.
    • Requires Level 100
    • Sell Price: 36 62 7

Quiescent Runestone

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +182 Intellect
  • +107 Critical Strike
  • +107 Haste
    • Requires Level 100
    • Sell Price: 37 16 19

Imperator's Warstaff

  • Item Level 640
  • Transmogrified to:
    Patched Trapper Pauldrons
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 382 - 574 Damage
  • (164.83 damage per second)
  • +1185 Intellect
  • +275 Stamina
  • +124 Critical Strike
  • +119 Haste
    • Enchanted: Mark of Shadowmoon
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 64 80 53
Off Hand (empty slot)
233,640
Health
160,000
Mana
3,691
Intellect
3,894
Stamina
10%
Critical Strike
10%
Haste
23%
Mastery
2%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
19,083
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating