Vintage Suramar Nobility Hat

  • Item Level 870
  • Transmogrified to:
    Sunroc Mask
  • Binds when picked up
  • Leather Head
  • 286 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +485 Haste
  • +991 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 74 15

Raven Filigree Pendant

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +1490 Versatility
  • +880 Mastery
    • Requires Level 110
    • Sell Price: 17 8 30

Mantle of the Aspiring Spellgiant

  • Item Level 860
  • Transmogrified to:
    Vicious Gladiator's Leather Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 255 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +762 Critical Strike
  • +304 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 42 84 86

Ragged Azsharan Sail Fragment

  • Warforged
  • Item Level 870
  • Transmogrified to:
    Dusk-Stained Cloak
  • Binds when picked up
  • Back
  • 140 Armor
  • +923 Agility or Strength or Intellect
  • +1385 Stamina
  • +344 Haste
  • +487 Mastery
  • "Tales persist of self-propelled ships in the ancient days of the elven empire."
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 1 28

Vindictive Combatant's Leather Tunic of the Harmonious

Shirt (empty slot)
Tabard (empty slot)

Biornskin Bracer

  • Mythic 4 Titanforged
  • Item Level 875
  • Transmogrified to:
    Sablehide Armbands
  • Binds when picked up
  • Leather Wrists
  • 156 Armor
  • +967 Agility or Intellect
  • +1450 Stamina
  • +574 Critical Strike
  • +272 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 70 89

Vindictive Gladiator's Leather Gloves of the Harmonious

Bjorn's Hunting Strap

  • Mythic 7
  • Item Level 855
  • Transmogrified to:
    Girdle of Treachery
  • Binds when picked up
  • Leather Waist
  • 188 Armor
  • +1070 Agility or Intellect
  • +1605 Stamina
  • +635 Critical Strike
  • +411 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 81 14

Midnight Legguards

  • Item Level 850
  • Transmogrified to:
    Proto-Hide Leggings
  • Binds when picked up
  • Leather Legs
  • 288 Armor
  • +1362 Agility or Intellect
  • +2042 Stamina
  • +736 Critical Strike
  • +602 Haste
    • Durability 100 / 100
    • Sell Price: 5 98 48

Boots of Endless Betrayal

  • Warforged
  • Item Level 860
  • Transmogrified to:
    Rapscallion Boots
  • Binds when picked up
  • Leather Feet
  • 234 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +373 Critical Strike
  • +694 Haste
    • +100 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 55 83

Insignia of Ravenholdt

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2404 Critical Strike
  • +1335 Haste
    • +100 Mastery
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 85 97

Spellblade's Gemmed Signet

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +1893 Critical Strike
  • +867 Mastery
    • Requires Level 110
    • Sell Price: 35 91 40

Fearless Gladiator's Insignia of Conquest

Bloodstained Handkerchief

  • Mythic
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Agility or Strength
  • Use: Garrote your target from behind, causing them to bleed for 9898 Physical damage every 2.6 sec until they die.
  • "Marked with a raven silhouette."
    • Requires Level 110
    • Sell Price: 48 5

Fangs of the Devourer

  • Gorefang
  • Item Level 899
  • Transmogrified to:
    Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,601 - 6,690 Damage
  • (2,858 damage per second)
  • +921 Agility
  • +1382 Stamina
  • +359 Critical Strike
  • +344 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 899
  • Transmogrified to:
    Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,601 - 6,690 Damage
  • (2,858 damage per second)
  • +921 Agility
  • +1382 Stamina
  • +359 Critical Strike
  • +344 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,718,480
Health
100
Energy
24,497
Agility
45,308
Stamina
31%
Critical Strike
10%
Haste
67%
Mastery
7%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 1
Honor
Level 5
Honorable Kills
28,976
96
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating