Head (empty slot)

Bladed Ebon Amulet

  • Item Level 70
  • Binds when picked up
  • Miscellaneous Neck
  • +13 Strength
  • +14 Stamina
  • +5 Critical Strike
Shoulder (empty slot)
Back (empty)
Chest (empty)
Shirt (empty slot)

Undercity Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Undercity. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Plated Saronite Bracers

  • Item Level 70
  • Binds when picked up
  • Plate Wrists
  • 25 Armor
  • +9 Strength
  • +14 Stamina
  • +9 Critical Strike

Gauntlets of the Disturbed Giant

  • Item Level 155
  • Binds when picked up
  • Plate Hands
  • 44 Armor
  • +12 Strength
  • +26 Stamina
  • +17 Dodge
  • +10 Critical Strike
    • Durability 50 / 50
    • Sell Price: 4 12 16

Clasp of the Fallen Demi-God

  • Item Level 175
  • Binds when picked up
  • Plate Waist
  • 41 Armor
  • +19 Strength
  • +24 Stamina
  • +19 Critical Strike
    • Durability 50 / 50
    • Sell Price: 4 34 58

Void Sentry Legplates

  • Item Level 175
  • Binds when picked up
  • Plate Legs
  • 64 Armor
  • +26 Strength
  • +33 Stamina
  • +24 Dodge
    • Prismatic Socket
    • Socket Bonus: +3 Stamina
    • Durability 100 / 100
    • Requires Level 75
    • Sell Price: 9 51 92

Enticing Sabatons

  • Item Level 171
  • Binds when picked up
  • Plate Feet
  • 50 Armor
  • +20 Strength
  • +29 Stamina
  • +19 Critical Strike
    • Durability 65 / 65
    • Sell Price: 6 82 14

Gal'darah's Signet

  • Item Level 179
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +11 Strength
  • +22 Stamina
  • +15 Dodge
  • +8 Critical Strike
    • Requires Level 76
    • Sell Price: 4 81 30

Solid Platinum Band

  • Item Level 175
  • Binds when picked up
  • Miscellaneous Finger
  • +15 Strength
  • +22 Stamina
  • +14 Parry
    • Sell Price: 4 71 19

Signet of the Dark Brotherhood

  • Item Level 70
  • Binds when picked up
  • Miscellaneous Trinket
  • +16 Parry
  • Equip: Chance on parrying an attack to gain 96 Strength for 10 sec.
    • Sell Price: 1 62 50

Soul Harvester's Charm

  • Item Level 70
  • Binds when picked up
  • Miscellaneous Trinket
  • +16 Critical Strike
  • Equip: Melee attacks which reduce you below 0% health cause you to gain 72 parry for 10 sec. Cannot occur more than once every 30 sec.
    • Sell Price: 1 62 50
Weapon (empty slot)
Off Hand (empty slot)
18,648
Health
100
Runic Power
429
Strength
444
Stamina
10%
Critical Strike
10%
Haste
16%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating