Deathlord's Helm

Mana-Soaked Amethyst Pendant

  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +757 Haste
  • +1281 Mastery
    • Requires Level 110
    • Requires The Nightfallen - Revered
    • Sell Price: 23 95 87

Skoldiir Shoulderguards

  • Item Level 840
  • Binds when picked up
  • Plate Shoulder
  • 501 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +643 Critical Strike
  • +346 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 93 91

Nightborne Noble's Cloak

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Back
  • 128 Armor
  • +731 Agility or Strength or Intellect
  • +1097 Stamina
  • +248 Haste
  • +507 Mastery
    • Requires Level 110
    • Sell Price: 24 28 22

Deathlord's Chestguard

Stormwind Doublet

Tabard (empty slot)

Deathlord's Bracers

Deathlord's Gauntlets

Arcane Defender's Belt

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Plate Waist
  • 384 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +425 Haste
  • +602 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 51 6

Deathlord's Legguards

Deathlord's Greatboots

Roggstone Signet

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1501 Haste
  • +600 Versatility
    • Requires Level 110
    • Sell Price: 21 96 73

Loop of Vitriolic Intent

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1440 Haste
  • +660 Mastery
    • Requires Level 110
    • Sell Price: 26 78 94

An'she's Invigoring Charm

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Strength
  • +979 Versatility
    • Requires Level 110
    • Sell Price: 29 98 17

Mark of Dargrul

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Critical Strike
  • Equip: Your melee attacks have a chance to trigger a Landslide, dealing 49458 Physical damage to all enemies directly in front of you.
    • Requires Level 110
    • Sell Price: 36 78 95

Maw of the Damned

  • Item Level 874
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 8,394 - 12,592 Damage
  • (2,915 damage per second)
  • +1703 Strength
  • +2555 Stamina
  • +762 Critical Strike
  • +732 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
2,794,020
Health
Health
2,794,020
125
Runic Power
Runic Power
125
23,388
Strength
Strength23,388
46,567
Stamina
Stamina46,567
18%
Critical Strike
Critical Strike18.30%
Total Rating:4,655
18%
Haste
Haste17.53%
Total Rating:5,698
39%
Mastery
Mastery38.65%
Total Rating:6,219
4%
Versatility
Versatility4.43%
Total Rating:1,735
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 13,062 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 27,263 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 13,062 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 27,263 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 13,062 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 27,263 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
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Level 0
Honor
Level 3
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