Whitewater Helmet

  • Item Level 709
  • Transmogrified to:
    Ahn'Kahar Blood Hunter's Headpiece
  • Binds when picked up
  • Mail Head
  • 209 Armor
  • +349 Agility or Intellect
  • +523 Stamina
  • +312 Critical Strike
  • +152 Mastery
    • Durability 85 / 85
    • Sell Price: 25 65 70

Dreamflow Collar

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +283 Stamina
  • +269 Critical Strike
  • +359 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Whitewater Amice

  • Item Level 723
  • Binds when picked up
  • Mail Shoulder
  • 205 Armor
  • +298 Agility or Intellect
  • +447 Stamina
  • +275 Critical Strike
  • +122 Haste
    • Durability 85 / 85
    • Sell Price: 23 30 4

Whitewater Safety Blanket

  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength or Intellect
  • +258 Stamina
  • +75 Critical Strike
  • +154 Mastery
    • Sell Price: 24 62

Whitewater Hauberk

  • Item Level 685
  • Transmogrified to:
    Ahn'Kahar Blood Hunter's Tunic
  • Binds when picked up
  • Mail Chest
  • 232 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +260 Haste
  • +111 Versatility
    • Durability 115 / 115
    • Sell Price: 26 60 19

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tushui Tabard

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Whitewater Wristguards

  • Item Level 685
  • Binds when picked up
  • Mail Wrists
  • 102 Armor
  • +157 Agility or Intellect
  • +235 Stamina
  • +145 Haste
  • +64 Mastery
    • Durability 40 / 40
    • Sell Price: 13 80 85

Whitewater Gauntlets

  • Item Level 703
  • Transmogrified to:
    Ahn'Kahar Blood Hunter's Handguards
  • Binds when picked up
  • Mail Hands
  • 157 Armor
  • +247 Agility or Intellect
  • +371 Stamina
  • +221 Critical Strike
  • +108 Mastery
    • Durability 40 / 40
    • Sell Price: 14 20 76

Warmongering Combatant's Waistguard of Prowess

Whitewater Legwraps

  • Item Level 705
  • Transmogrified to:
    Ahn'Kahar Blood Hunter's Legguards
  • Binds when picked up
  • Mail Legs
  • 221 Armor
  • +336 Agility or Intellect
  • +504 Stamina
  • +157 Critical Strike
  • +291 Haste
    • Durability 120 / 120
    • Sell Price: 28 69 68

Whitewater Sabatons

  • Item Level 685
  • Transmogrified to:
    Taldron's Long Neglected Boots
  • Binds when picked up
  • Mail Feet
  • 160 Armor
  • +209 Agility or Intellect
  • +314 Stamina
  • +109 Critical Strike
  • +169 Mastery
    • Durability 55 / 55
    • Sell Price: 20 76 37

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Warmongering Combatant's Ring of Triumph

Warmongering Combatant's Insignia of Conquest

Ironbull's Sacrifice

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Trinket
  • +291 Agility
  • +291 Versatility
    • Sell Price: 21 72 36

Titanstrike

  • Item Level 750
  • Binds when picked up
  • Unique
  • Gun Ranged
  • Speed 3.00 2,752 - 2,753 Damage
  • (917.33 damage per second)
  • +511 Agility
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Hati will now fight for you as a companion.
  • "A peerless example of techno-magical engineering, infused with the power of storms."
    • Sell Price: 221 33 29
Off Hand (empty slot)
496,320
Health
120
Focus
7,642
Agility
8,272
Stamina
26%
Critical Strike
10%
Haste
45%
Mastery
4%
Versatility
Talents
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Hunter Pets
Cat
Uncollected
Cat
Elderhorn
Uncollected
Elderhorn
Crab
Uncollected
Crab
Basilisk
Uncollected
Basilisk
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
931
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating