Greathelm of the Putrid Path

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Head
  • 415 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Filthy Transfusion
  • Your damaging abilities have a chance to invoke a tainted swamp beneath the target, siphoning 21 health from them over 6 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 38 39 76

Heart of Azeroth

  • Item Level 325
  • Azerite Power Level 16
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +186 Critical Strike
  • +186 Haste
  • +186 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Harbormaster Pauldrons

  • Item Level 325
  • Transmogrified to:
    Rivet-Sealed Shoulderplates
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Tradewinds
  • Your spells and abilities have a chance to grant you 171 Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them 86 Mastery for 8 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 37 51 26

Raal's Bib

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Dread Aspirant's Cape
  • Binds when picked up
  • Back
  • 63 Armour
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +60 Critical Strike
  • +43 Haste
  • +44 Leech
    • +30 Mastery
    • Requires Level 120
    • Sell Price: 37 53 13

Dunecrawler Chestplate

  • Item Level 325
  • Transmogrified to:
    Demonic Gladiator's Dreadplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 469 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Icy Citadel
  • When Pillar of Frost expires, your Strength is increased by 220 for 6 sec. This effect lasts 0 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 49 16 32

Tailored Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 30
Tabard (empty slot)

Shadowshroud Vambraces

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Shoalbreach Bracers
  • Binds when picked up
  • Plate Wrists
  • 205 Armour
  • +106 Strength or Intellect
  • +165 Stamina
  • +69 Critical Strike
  • +34 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 64 3

Power-Assisted Vicegrips

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Hands
  • 293 Armour
  • +141 Strength or Intellect
  • +219 Stamina
  • +63 Versatility
  • +75 Mastery
  • +59 Leech
    • Enchanted: Kul Tiran Mining
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 53 73

Shoalbreach Waistguard

  • Item Level 325
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Plate Waist
  • 264 Armour
  • +141 Strength or Intellect
  • +219 Stamina
  • +78 Critical Strike
  • +60 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 32 4

Bleakweald Legguards

  • Titanforged
  • Item Level 340
  • Transmogrified to:
    Felsworn Legplates
  • Binds when picked up
  • Plate Legs
  • 447 Armour
  • +216 Strength or Intellect
  • +344 Stamina
  • +92 Haste
  • +108 Versatility
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 48 43 52

Fluorescent Flora Stompers

  • Heroic Warforged
  • Item Level 335
  • Transmogrified to:
    Sunsong Armored Warboots
  • Binds when picked up
  • Plate Feet
  • 341 Armour
  • +155 Strength or Intellect
  • +244 Stamina
  • +79 Haste
  • +67 Versatility
    • +30 Mastery
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 39 80 81

Seal of Questionable Loyalties

  • Warforged
  • Item Level 315
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +147 Stamina
  • +97 Critical Strike
  • +212 Haste
    • Enchanted: +27 Haste
    • Requires Level 120
    • Sell Price: 31 15 12

Thornwoven Band

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +193 Stamina
  • +125 Haste
  • +227 Versatility
    • Requires Level 120
    • Sell Price: 32 1 69

Razdunk's Big Red Button

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +205 Strength
  • Use: Push the Big Red Button, launching a missile barrage which deals 15113 Fire damage split amongst all targets in the area.
    • Requires Level 120
    • Sell Price: 42 65 88

Gore-Crusted Butcher's Block

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +205 Strength
  • Equip: Your attacks have a chance to grant you 456 Critical Strike for 15 sec.
    • Requires Level 120
    • Sell Price: 43 46 20

Cudgel of Correctional Oversight

  • Item Level 310
  • Transmogrified to:
    Kraulguard Longsword
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 211 - 272 Damage
  • (92.88 damage per second)
  • +82 Strength
  • +124 Stamina
  • +35 Critical Strike
  • +50 Mastery
    • Enchanted: Rune of Razorice
    • Durability 90 / 90
    • Requires Level 120
    • Sell Price: 74 89 44

Zem'lan Hacker

  • Item Level 310
  • Transmogrified to:
    Kraulguard Longsword
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 156 - 326 Damage
  • (92.69 damage per second)
  • +82 Strength
  • +124 Stamina
  • +44 Critical Strike
  • +40 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 90 / 90
    • Requires Level 120
    • Sell Price: 71 58 89
96,060
Health
Health
96,060
1,000
Runic Power
Runic Power
1,000
4,221
Strength
Strength4,221
4,803
Stamina
Stamina4,803
12%
Critical Strike
Critical Strike12.44%
Total Rating:536
12%
Haste
Haste11.63%
Total Rating:791
27%
Mastery
Mastery26.50%
Total Rating:378
6%
Versatility
Versatility5.87%
Total Rating:499
Specialization
Player vs Player Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,620 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 829 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Specialization
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,620 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 829 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,620 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 829 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,620 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 829 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,620 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 829 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 17
Honorable Kills
770
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 17
Honorable Kills
770
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.