Shadowveil Hood

  • Item Level 585
  • Binds when picked up
  • Cloth Head
  • 49 Armor
  • +110 Intellect
  • +165 Stamina
  • +78 Haste
  • +66 Versatility
    • Durability 85 / 85
    • Sell Price: 13 38 20

Talisman of True Treasure Tracking

  • Item Level 60
  • Miscellaneous Neck
  • "Wearing this, one might find the rarest of items in the most mundane of locales!"
    • Sell Price: 8 75

Shadowveil Mantle

  • Item Level 568
  • Binds when picked up
  • Cloth Shoulder
  • 36 Armor
  • +70 Intellect
  • +106 Stamina
  • +43 Haste
  • +49 Versatility
    • Durability 70 / 70
    • Sell Price: 12 59

Hollowblood Scarf

  • Item Level 585
  • Binds when picked up
  • Back
  • 30 Armor
  • +62 Intellect
  • +93 Stamina
  • +44 Critical Strike
  • +36 Versatility
    • Sell Price: 12 75 17

Shadowveil Robe

  • Item Level 578
  • Binds when picked up
  • Cloth Chest
  • 55 Armor
  • +103 Intellect
  • +155 Stamina
  • +75 Critical Strike
  • +59 Versatility
    • Durability 115 / 115
    • Sell Price: 17 26 30
Shirt (empty slot)
Tabard (empty slot)

Shadowveil Wristwraps

  • Item Level 582
  • Binds when picked up
  • Cloth Wrists
  • 25 Armor
  • +60 Intellect
  • +90 Stamina
  • +38 Haste
  • +41 Versatility
    • Durability 40 / 40
    • Sell Price: 9 14 51

Mantisweave Gloves of the Feverflare

  • Item Level 590
  • Binds when picked up
  • Cloth Hands
  • 40 Armor
  • +86 Intellect
  • +129 Stamina
  • +66 Haste
  • +44 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 11 32

Shadowveil Cord

  • Item Level 572
  • Binds when picked up
  • Cloth Waist
  • 29 Armor
  • +73 Intellect
  • +110 Stamina
  • +50 Critical Strike
  • +46 Mastery
    • Durability 40 / 40
    • Sell Price: 8 63 61

"Super Sterlized" Blastguard Legwraps

  • Item Level 588
  • Binds when picked up
  • Cloth Legs
  • 55 Armor
  • +113 Intellect
  • +170 Stamina
  • +80 Critical Strike
  • +68 Versatility
  • "DISCLAIMER: Sterilization through cauterization"
    • Durability 100 / 100
    • Sell Price: 22 84 85

Fungal Resistant Slippers

  • Item Level 583
  • Binds when picked up
  • Cloth Feet
  • 40 Armor
  • +81 Intellect
  • +121 Stamina
  • +55 Critical Strike
  • +53 Haste
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 55 / 55
    • Sell Price: 14 34 93

Talon Guard Bloodsworn Loop

  • Item Level 592
  • Binds when picked up
  • Miscellaneous Finger
  • +66 Intellect
  • +99 Stamina
  • +49 Haste
  • +34 Versatility
    • Sell Price: 14 33 88

Outcast Decoder Ring

  • Item Level 578
  • Binds when picked up
  • Miscellaneous Finger
  • +58 Intellect
  • +87 Stamina
  • +39 Critical Strike
  • +39 Haste
  • "Almost certainly used in some sort of Arakkoa cipher, though you can't make any sense of it."
    • Requires Level 96
    • Sell Price: 14 2 79

Barov Lumberjack Caller

  • Item Level 550
  • Binds when picked up
  • Miscellaneous Trinket
  • +75 Critical Strike
  • +75 Mastery
  • Use: Hungry lumberjacks or peons come to your aid for 10 minutes.
  • "Property of Barov Industries"
    • Sell Price: 91 26

Thornmother Eye

  • Item Level 578
  • Binds when picked up
  • Miscellaneous Trinket
  • +122 Mastery
  • Equip: When your spells deal critical damage, you have a chance to gain 485 Intellect for 10 sec. (Approximately 0.99 procs per minute)
    • Sell Price: 19 94 27

Talon Guard Staff

  • Item Level 593
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 280 - 421 Damage
  • (106.21 damage per second)
  • +764 Intellect
  • +178 Stamina
  • +77 Critical Strike
  • +80 Versatility
    • Durability 100 / 100
    • Sell Price: 41 36 83
Off Hand (empty slot)
143,520
Health
Health
143,520
160,000
Mana
Mana
160,000
2,822
Intellect
Intellect2,822
2,392
Stamina
Stamina2,392
15%
Critical Strike
Critical Strike14.87%
Total Rating:536
4%
Haste
Haste4.04%
Total Rating:404
8%
Mastery
Mastery8.00%
Total Rating:293
3%
Versatility
Versatility3.40%
Total Rating:433
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Legion Raid Progression
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Player vs Player
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Honor
Level 1
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Battlegrounds
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