Cowl of Angry Thoughts

  • Item Level 420
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +33 Intellect
  • +49 Stamina
  • +19 Haste
  • +23 Mastery
    • Durability 85 / 85
    • Sell Price: 12 9 18

Stolen Amulet of Wisdom

  • Item Level 419
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Intellect
  • +28 Stamina
  • +10 Haste
  • +14 Versatility
    • Requires Level 86
    • Sell Price: 10 87 49

Kafa Satin Mantle

  • Item Level 414
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • +23 Intellect
  • +35 Stamina
  • +15 Haste
  • +16 Mastery
    • Durability 70 / 70
    • Sell Price: 9 26 3

Cloak of Collective Thought

  • Item Level 440
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +28 Stamina
  • +13 Critical Strike
  • +11 Versatility
    • Sell Price: 12 20 64

Silkmasters' Satin Robe

  • Item Level 419
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +33 Intellect
  • +49 Stamina
  • +23 Critical Strike
  • +20 Mastery
    • Durability 140 / 140
    • Sell Price: 16 34 32

Red Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 25

Gilneas Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Gilneas. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Waterfall Cuffs

  • Item Level 434
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 7 85 50

Wine Tasting Gloves

  • Item Level 410
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +24 Intellect
  • +36 Stamina
  • +12 Critical Strike
  • +18 Haste
  • "Never used."
    • Durability 50 / 50
    • Sell Price: 7 48 54

Cord of Disturbed Dreams

  • Item Level 420
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +25 Intellect
  • +37 Stamina
  • +13 Critical Strike
  • +19 Mastery
    • Durability 50 / 50
    • Sell Price: 8 26 62

Leggings of the Frenzy

  • Item Level 450
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +34 Intellect
  • +51 Stamina
  • +22 Haste
  • +23 Mastery
    • Durability 100 / 100
    • Requires Level 87
    • Sell Price: 16 81 75

Silkmasters' Satin Treads

  • Item Level 399
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +23 Intellect
  • +34 Stamina
  • +13 Critical Strike
  • +16 Haste
    • Durability 55 / 55
    • Sell Price: 8 99 23

Band of Reconstruction

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Band of Reconstruction (1)
  • Miscellaneous Finger
  • -1 Intellect
  • +27 Stamina
  • +2 Versatility
  • +2 Mastery
    • +4 Intellect and +8 Haste
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 5 34 34

Hawk Feather Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Intellect
  • +25 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 64 14

Zen Alchemist Stone

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +33 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Explosive Barrel

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Use: Roll an Explosive Barrel at the target, dealing 2066 Fire Damage upon impact.
    • Sell Price: 13 49 55

Carapace Breaker

  • Item Level 450
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.90 31 - 59 Damage
  • (23.68 damage per second)
  • +202 Intellect
  • +22 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Durability 90 / 90
    • Requires Level 87
    • Sell Price: 22 78 73

Bureaucrat's Handbook

  • Item Level 414
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +17 Intellect
  • +26 Stamina
  • +12 Haste
  • +12 Mastery
    • Sell Price: 11 56 27
35,525
Health
37,000
Mana
640
Intellect
725
Stamina
11%
Critical Strike
8%
Haste
24%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
27
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating