Felforged Helmet

  • Item Level 700
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Studded Choker of the Accursed

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Strength
  • +246 Stamina
  • +94 Critical Strike
  • +62 Haste
  • +62 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Felforged Pauldrons

  • Item Level 700
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Drape of the Doomguard

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Strength
  • +246 Stamina
  • +94 Critical Strike
  • +62 Versatility
  • +62 Mastery
    • Requires Level 100
    • Sell Price: 33 14 34

Felforged Chestplate

  • Item Level 700
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Wristclasps of Righteous Reckoning

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +114 Critical Strike
  • +76 Haste
  • +76 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Felforged Gauntlets

  • Item Level 700
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Waist
  • 223 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Legs
  • 347 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Feet
  • 273 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Favor of House Wrynn

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Trinket
  • +291 Strength
  • +291 Haste
    • Sell Price: 27 36 94

Chipped Soul Prism

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Fel Hacker

  • Stage 2 of 6
  • Item Level 705
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 853 - 1,587 Damage
  • (469.04 damage per second)
  • +144 Strength
  • +216 Stamina
  • +96 Critical Strike
  • +96 Mastery
    • Durability 90 / 90
    • Sell Price: 47 1 11

Stormwind Vanguard Waraxe

  • Item Level 685
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 708 - 1,316 Damage
  • (389.04 damage per second)
  • +119 Strength
  • +179 Stamina
  • +80 Critical Strike
  • +80 Mastery
    • Durability 90 / 90
    • Sell Price: 47 47 88
341,820
Health
100
Runic Power
5,132
Strength
5,697
Stamina
26%
Critical Strike
20%
Haste
31%
Mastery
4%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
262
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating