Gryphon Rider's Mask

  • Item Level 735
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Leather Head
  • 190 Armor
  • +444 Agility or Intellect
  • +667 Stamina
  • +423 Haste
  • +169 Mastery
    • Durability 70 / 70
    • Sell Price: 20 47 40

Tideskorn Jarl's Pendant

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Neck
  • +495 Stamina
  • +785 Critical Strike
  • +314 Mastery
  • "The badge of the current Jarl of the Tideskorn."
    • Requires Level 98
    • Sell Price: 12 47 28

Nar'thalas Guard Mantle

  • Item Level 735
  • Binds when picked up
  • Leather Shoulder
  • 175 Armor
  • +333 Agility or Intellect
  • +500 Stamina
  • +288 Critical Strike
  • +155 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 21 78 80

Indomitable Bearskin Cloak

  • Item Level 765
  • Binds when picked up
  • Back
  • 101 Armor
  • +330 Agility or Strength or Intellect
  • +495 Stamina
  • +144 Versatility
  • +295 Mastery
    • Requires Level 98
    • Sell Price: 22 52 90

Electrified Stormwing Vest

  • Item Level 755
  • Binds when picked up
  • Leather Chest
  • 250 Armor
  • +535 Agility or Intellect
  • +803 Stamina
  • +204 Critical Strike
  • +509 Haste
    • Durability 140 / 140
    • Sell Price: 28 37 99

Footpad's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Runesworn Bindings

  • Item Level 759
  • Binds when picked up
  • Leather Wrists
  • 110 Armor
  • +312 Agility or Intellect
  • +469 Stamina
  • +146 Versatility
  • +270 Mastery
    • Durability 40 / 40
    • Sell Price: 14 1 1

Reaping Gloves of Aleifir

  • Item Level 769
  • Binds when picked up
  • Leather Hands
  • 161 Armor
  • +458 Agility or Intellect
  • +686 Stamina
  • +370 Haste
  • +239 Mastery
    • Durability 55 / 55
    • Sell Price: 16 12 85

Belt of the Eternally Tortured

  • Item Level 759
  • Binds when picked up
  • Leather Waist
  • 142 Armor
  • +417 Agility or Intellect
  • +625 Stamina
  • +158 Critical Strike
  • +396 Versatility
    • Durability 40 / 40
    • Sell Price: 13 80 28

Runesworn Greaves

  • Item Level 779
  • Binds when picked up
  • Leather Legs
  • 229 Armor
  • +669 Agility or Intellect
  • +1004 Stamina
  • +331 Critical Strike
  • +560 Versatility
    • Durability 120 / 120
    • Sell Price: 27 87 51

Ruin-Stalker Boots

  • Item Level 743
  • Binds when picked up
  • Leather Feet
  • 168 Armor
  • +359 Agility or Intellect
  • +539 Stamina
  • +280 Haste
  • +198 Mastery
    • Durability 65 / 65
    • Sell Price: 21 53 83

Bloodbeard's Seal

  • Item Level 763
  • Binds when picked up
  • Miscellaneous Finger
  • +487 Stamina
  • +740 Critical Strike
  • +339 Haste
    • Sell Price: 16 25 45

Signet of the Watcher's Guile

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Finger
  • +411 Stamina
  • +313 Versatility
  • +599 Mastery
    • Sell Price: 16 12

Golza's Iron Fin

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +423 Agility
  • +423 Mastery
    • Requires Level 98
    • Sell Price: 25 41 19

Lodestone of the Galeborn

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Trinket
  • +481 Agility
  • +481 Haste
    • Sell Price: 22 67 3

The Kingslayers

  • Anguish
  • Item Level 781
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,199 - 2,229 Damage
  • (951.94 damage per second)
  • +292 Agility
  • +439 Stamina
  • +198 Critical Strike
  • +190 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 781
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,199 - 2,229 Damage
  • (951.94 damage per second)
  • +292 Agility
  • +439 Stamina
  • +198 Critical Strike
  • +190 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
865,440
Health
170
Energy
12,787
Agility
14,424
Stamina
21%
Critical Strike
10%
Haste
77%
Mastery
5%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
6,334
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating