Sunfrost Aurora

  • Warforged
  • Item Level 820
  • Binds when picked up
  • Cloth Head
  • 190 Armor
  • +1022 Intellect
  • +1533 Stamina
  • +451 Critical Strike
  • +764 Haste
  • +521 Leech
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 36 73

An'she's Pendant

  • Item Level 835
  • Binds when picked up
  • Miscellaneous Neck
  • +1000 Stamina
  • +678 Critical Strike
  • +1300 Haste
    • Requires Level 110
    • Sell Price: 14 93 69

Bonespeaker Mantle

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Cloth Shoulder
  • 192 Armor
  • +975 Intellect
  • +1463 Stamina
  • +721 Critical Strike
  • +288 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 65 14

Drape of the Raven Lord

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Back
  • 128 Armor
  • +731 Agility or Strength or Intellect
  • +1097 Stamina
  • +270 Haste
  • +486 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 31 90 69

Bonespeaker Robes

  • Item Level 830
  • Binds when picked up
  • Cloth Chest
  • 242 Armor
  • +1130 Intellect
  • +1695 Stamina
  • +745 Critical Strike
  • +526 Mastery
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 32 67 96

Stylish Blue Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 2 50
Tabard (empty slot)

Night Dreamer Bindings

  • Item Level 810
  • Binds when picked up
  • Cloth Wrists
  • 99 Armor
  • +514 Intellect
  • +771 Stamina
  • +448 Haste
  • +198 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 50 67

Arcane Singed Handwraps

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Cloth Hands
  • 163 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +293 Critical Strike
  • +734 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 95 52

Bonespeaker Cinch

  • Titanforged
  • Item Level 840
  • Binds when picked up
  • Cloth Waist
  • 141 Armor
  • +930 Intellect
  • +1396 Stamina
  • +601 Critical Strike
  • +388 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 36

Netherwhisper Leggings

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Legs
  • 220 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +887 Critical Strike
  • +434 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 81 89

Terrorweave Boots

  • Item Level 820
  • Binds when picked up
  • Cloth Feet
  • 161 Armor
  • +766 Intellect
  • +1149 Stamina
  • +612 Critical Strike
  • +299 Haste
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 26 2 36

Braided Silver Ring

  • Titanforged
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +910 Stamina
  • +850 Versatility
  • +1009 Mastery
  • "The name 'Brandy' is engraved on the inside."
    • Requires Level 110
    • Sell Price: 25 4 73

Nightmare Loop

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +727 Stamina
  • +1088 Critical Strike
  • +498 Haste
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 21 85 83

An'she's Infusion of Light

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Intellect
  • +943 Versatility
    • Requires Level 110
    • Sell Price: 29 11 88

Corrupted Starlight

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Mastery
  • Equip: Your damaging spells have a chance to pull a nightmare star from the sky, creating a pool of corruption that deals 60 Shadow damage to all enemies in the area over 10 sec.
    • Requires Level 110
    • Sell Price: 33 78 1

Aluneth

  • Item Level 869
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,005 - 6,009 Damage
  • (1,391 damage per second)
  • +1626 Intellect
  • +2438 Stamina
  • +737 Haste
  • +737 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
1,601,700
Health
1,453,946
Mana
27,731
Intellect
26,695
Stamina
22%
Critical Strike
14%
Haste
26%
Mastery
5%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating