Peacebreaker's Armored Helm

  • Item Level 372
  • Binds when picked up
  • Plate Head
  • 66 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 70 / 70
    • Sell Price: 8 40 48

Guardspike Choker

  • Item Level 397
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Strength
  • +27 Stamina
  • +13 Dodge
  • +11 Mastery
    • Requires Level 85
    • Sell Price: 5 34 34

Necrotic Boneplate Shoulderguards

Iceward Cloak

  • Item Level 378
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +27 Stamina
  • +13 Parry
  • +10 Mastery
    • Requires Level 85
    • Sell Price: 14 15 61

Riverbed Chestguard

  • Item Level 410
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 14 76 39
Shirt (empty slot)

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Jade Tiger Armplates

  • Item Level 384
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +16 Strength
  • +24 Stamina
  • +10 Critical Strike
  • +11 Haste
    • Durability 40 / 40
    • Sell Price: 6 19 40

Necrotic Boneplate Handguards

Cagebreaker's Armored Girdle

  • Item Level 372
  • Binds when picked up
  • Plate Waist
  • 45 Armor
  • +22 Strength
  • +32 Stamina
  • +16 Critical Strike
  • +11 Mastery
    • Durability 40 / 40
    • Sell Price: 5 71 28

Necrotic Boneplate Legguards

Landfall Plate Boots

  • Item Level 372
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +22 Strength
  • +32 Stamina
  • +15 Critical Strike
  • +13 Mastery
    • Durability 55 / 55
    • Sell Price: 8 89 39

Jade Smasher Band

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +10 Critical Strike
  • +12 Mastery
    • Sell Price: 8 32 57

Band of Finding

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 32 57

Jade Raccoon

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Mastery
  • Use: Summon your loyal raccoon friend.
    • Sell Price: 12 54 41

Varo'then's Brooch

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Strength
  • Equip: Your melee attacks have a chance to grant 87 mastery for 20 sec.
  • Use: Charges your weapon with a small amount of Fire magic.
  • "A gift from the Queen herself."
    • Requires Level 85
    • Sell Price: 38 21 31

Jinyu Greatsword

  • Item Level 404
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 167 - 252 Damage
  • (58.19 damage per second)
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 27 2 80
Off Hand (empty slot)
39,600
Health
100
Runic Power
735
Strength
825
Stamina
11%
Critical Strike
7%
Haste
53%
Mastery
1%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
10,433
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating