Equip:
Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
"Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
Requires Level 101
Sell Price:
554782
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Sephuz's Secret
Item Level 970
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+3515 Stamina
+3204 Critical Strike
+1281 Haste
Prismatic Socket
Equip:
Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
"Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
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Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
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Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
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Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
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Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
Back
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
Back
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Causes a whirl of icy wind around the target enemy or ally, dealing 250,931 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
Back
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
Back
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.