Cranefeather Hood of the Windflurry

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Rockjaw Breastplate
  • Binds when picked up
  • Leather Head
  • 27 Armor
  • +36 Agility
  • +72 Stamina
  • +27 Critical Strike
  • +27 Haste
    • +11 Agility and 3% Increased Critical Effect
    • +8 Critical Strike and +6 Stamina
    • Socket Bonus: +9 Agility
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 24 6 95

Skulltooth Collar

  • Item Level 515
  • Binds when picked up
  • Miscellaneous Neck
  • +32 Agility
  • +48 Stamina
  • +23 Critical Strike
  • +18 Mastery
    • Requires Level 90
    • Sell Price: 1

Cranefeather Shoulders of the Galeburst

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Darkbrand Belt
  • Binds when picked up
  • Leather Shoulder
  • 25 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Enchanted: +15 Agility and +5 Critical Strike
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 88 47

Wildfire Windcloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Agility
  • +48 Stamina
  • +23 Haste
  • +19 Versatility
    • Requires Level 90
    • Sell Price: 1

Cranefeather Jerkin of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Druidic Guardian Plate
  • Binds when picked up
  • Leather Chest
  • 33 Armor
  • +44 Agility
  • +72 Stamina
  • +44 Critical Strike
    • Enchanted: +18 Stamina
    • +8 Haste and +6 Stamina
    • Socket Bonus: +3 Agility
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 33 73 47

Wound Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Cranefeather Bindings of the Zephyr

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Wrists
  • 15 Armor
  • +27 Agility
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Enchanted: +16 Agility
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 97 67

Cranefeather Gloves of the Windflurry

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Ghost Walker Treads
  • Binds when picked up
  • Leather Hands
  • 21 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Enchanted: +24 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 83 95

Cranefeather Waistband of the Windflurry

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Monster - Bow, Cataclysm B02 Yellow
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • +8 Critical Strike and +8 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 59 28

Cranefeather Britches of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Wolfrunner Boots
  • Binds when picked up
  • Leather Legs
  • 29 Armor
  • -31 Agility
  • +72 Stamina
  • +44 Haste
    • Enchanted: +19 Agility and +11 Critical Strike
    • +10 Parry and +10 Critical Strike
    • Socket Bonus: +4 Agility
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 33 24 7

Cranefeather Boots of the Zephyr

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Monster - Staff, Cataclysm B02 Black
  • Binds when picked up
  • Leather Feet
  • 23 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Haste
  • +23 Mastery
    • Enchanted: +10 Agility & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 60 12

Invader's Scarlet Seal

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Agility
  • +48 Stamina
  • +23 Critical Strike
  • +19 Mastery
    • Requires Level 90
    • Sell Price: 1

Warmsun Ring of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Agility
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Talisman of the Invader

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Agility
  • Equip: Your attacks have a chance to grant 496 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Discipline of Xuen

  • Item Level 504
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +49 Agility
  • Equip: When your attacks hit you have a chance to gain 271 Mastery for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Vengeful Gladiator's Shanker

  • Season 3
  • Item Level 146
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 49 - 75 Damage
  • (34.44 damage per second)
  • +8 Agility
  • +14 Stamina
  • +10 Critical Strike
  • +5 Pvp Resilience
  • +7 Haste
    • Durability 80 / 80
    • Requires Level 70
    • Sell Price: 14 86 34

Vengeful Gladiator's Shanker

  • Season 3
  • Item Level 146
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 49 - 75 Damage
  • (34.44 damage per second)
  • +8 Agility
  • +14 Stamina
  • +10 Critical Strike
  • +5 Pvp Resilience
  • +7 Haste
    • Durability 80 / 80
    • Requires Level 70
    • Sell Price: 14 86 34
47,432
Health
120
Energy
1,030
Agility
968
Stamina
26%
Critical Strike
20%
Haste
46%
Mastery
1%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,112
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating