Felblade Hood

Warmongering Gladiator's Necklace of Prowess

Warmongering Gladiator's Leather Spaulders

Warmongering Gladiator's Cape of Prowess

Warmongering Gladiator's Leather Tunic

Orange Martial Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Tabard of Brute Force

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Wild Gladiator's Bindings of Cruelty

Felblade Gloves

Warmongering Gladiator's Belt of Prowess

Warmongering Gladiator's Legguards

Spiked Irontoe Slippers

  • Warforged
  • Item Level 696
  • Binds when picked up
  • Leather Feet
  • 130 Armor
  • +231 Agility or Intellect
  • +347 Stamina
  • +187 Critical Strike
  • +121 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 31 89

Pit-Extracted Stone Signet

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Miscellaneous Finger
  • +189 Agility
  • +283 Stamina
  • +93 Haste
  • +158 Mastery
    • Requires Level 100
    • Sell Price: 29 36 68

Signet of Radiant Leaves

  • Mythic Warforged
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Agility
  • +258 Stamina
  • +87 Critical Strike
  • +131 Haste
    • Requires Level 100
    • Sell Price: 16 29 82

Soul Capacitor

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Agility
  • Equip: Your melee attacks have a chance to trigger Spirit Shift for 10 sec. While a spirit, your damage dealt is stored up. When this effects ends, you explode back into corporeality, dealing 100.03% of the stored damage to all enemies within 10 yds, split evenly. (Approximately 1.00 procs per minute)

Chipped Soul Prism

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Warmongering Gladiator's Shanker

Wild Gladiator's Shanker

358,200
Health
170
Energy
5,483
Agility
5,970
Stamina
29%
Critical Strike
17%
Haste
114%
Mastery
2%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
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