Cowl of the Arcanic Conclave

Vial of Immiscible Liquid

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +91 Critical Strike
  • +185 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 18 69 9

Mantle of the Arcanic Conclave

Runefrenzy Greatcloak

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Cloudburst Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Intellect
  • +271 Stamina
  • +124 Haste
  • +114 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • +160 Haste
    • Requires Level 100
    • Sell Price: 31 30 55

Arcanoshatter Robes

Shirt (empty slot)
Tabard (empty slot)

Pristine Man'ari Cuffs

  • Heroic Warforged
  • Item Level 721
  • Upgrade Level: 1/2
  • Binds when picked up
  • Cloth Wrists
  • 74 Armor
  • +219 Intellect
  • +329 Stamina
  • +108 Haste
  • +183 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 67 67

Gloves of the Arcanic Conclave

Sash of Unending Anguish

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Transmogrified to:
    Seeking Ember Girdle
  • Binds when picked up
  • Cloth Waist
  • 91 Armor
  • +277 Intellect
  • +415 Stamina
  • +137 Haste
  • +231 Mastery
    • +160 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 68 27

Pantaloons of the Arcanic Conclave

Inferno Breath Sandals

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Boots of Pure Thought
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +141 Critical Strike
  • +172 Haste
  • +137 Avoidance
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 97 2

Loathful Encrusted Band

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +114 Critical Strike
  • +162 Mastery
    • Enchanted: +50 Critical Strike
    • Requires Level 100
    • Sell Price: 29 49 40

Nithramus, the All-Seer

  • Item Level 741
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +264 Intellect
  • +396 Stamina
  • +138 Versatility
  • +198 Mastery
    • Enchanted: +50 Critical Strike
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Blackiron Micro Crucible

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Intellect
  • Equip: Your spells have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 87 63

Prophecy of Fear

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Intellect
  • Equip: Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 5333 Shadow damage. (Approximately 1.50 procs per minute)

Voidcore Greatstaff

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Telmor Crystal Staff
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 843 - 1,267 Damage
  • (363.62 damage per second)
  • +405 Intellect
  • +607 Stamina
  • +350 Critical Strike
  • +189 Haste
    • Enchanted: Mark of Warsong
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 76 66 76
Off Hand (empty slot)
378,000
Health
160,000
Mana
8,163
Intellect
6,300
Stamina
21%
Critical Strike
16%
Haste
17%
Mastery
2%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
8,395
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating