Wasteland Armored Helm

  • Item Level 408
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +31 Strength
  • +46 Stamina
  • +22 Critical Strike
  • +17 Haste
    • Durability 0 / 70
    • Requires Level 88
    • Sell Price: 9 85 2

Wasteland Amulet

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Strength
  • +26 Stamina
  • +13 Haste
  • +9 Mastery
    • Requires Level 88
    • Sell Price: 8 83 9

Wasteland Armored Shoulders

  • Item Level 408
  • Binds when picked up
  • Plate Shoulder
  • 61 Armor
  • +23 Strength
  • +35 Stamina
  • +13 Haste
  • +17 Mastery
    • Durability 70 / 70
    • Requires Level 88
    • Sell Price: 9 20 84

Wasteland Cloak

  • Item Level 408
  • Binds when picked up
  • Back
  • 10 Armor
  • +17 Strength
  • +26 Stamina
  • +11 Critical Strike
  • +12 Haste
    • Requires Level 88
    • Sell Price: 9 85 12

Wasteland Armored Chestpiece

  • Item Level 408
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +31 Strength
  • +46 Stamina
  • +21 Critical Strike
  • +20 Haste
    • Durability 0 / 115
    • Requires Level 88
    • Sell Price: 13 6 27
Shirt (empty slot)

Orgrimmar Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Orgrimmar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Wasteland Armored Bracers

  • Item Level 408
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +17 Strength
  • +26 Stamina
  • +11 Haste
  • +12 Mastery
    • Durability 0 / 40
    • Requires Level 88
    • Sell Price: 6 21 15

Wasteland Armored Gauntlets

  • Item Level 408
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +23 Strength
  • +35 Stamina
  • +16 Critical Strike
  • +14 Haste
    • Durability 0 / 40
    • Requires Level 88
    • Sell Price: 6 47 28

Wasteland Armored Girdle

  • Item Level 408
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +23 Strength
  • +35 Stamina
  • +16 Critical Strike
  • +15 Mastery
    • Durability 0 / 40
    • Requires Level 88
    • Sell Price: 6 25 98

Wasteland Armored Legguards

  • Item Level 408
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +31 Strength
  • +46 Stamina
  • +22 Critical Strike
  • +17 Haste
    • Durability 0 / 85
    • Requires Level 88
    • Sell Price: 12 54 44

Wasteland Armored Warboots

  • Item Level 408
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +23 Strength
  • +35 Stamina
  • +14 Haste
  • +17 Mastery
    • Durability 0 / 55
    • Requires Level 88
    • Sell Price: 9 70 65

Wasteland Seal

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Finger
  • +17 Strength
  • +26 Stamina
  • +10 Haste
  • +12 Mastery
    • Requires Level 88
    • Sell Price: 8 83 9

Wasteland Seal

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Finger
  • +17 Strength
  • +26 Stamina
  • +10 Haste
  • +12 Mastery
    • Requires Level 88
    • Sell Price: 8 83 9

Wasteland Badge

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Trinket
  • +29 Mastery
  • Equip: Your melee and ranged attacks have a chance to grant 91 critical strike for 20 sec.
    • Requires Level 88
    • Sell Price: 13 30 52

Wasteland Badge

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Trinket
  • +29 Mastery
  • Equip: Your melee and ranged attacks have a chance to grant 91 critical strike for 20 sec.
    • Requires Level 88
    • Sell Price: 13 30 52

Wasteland Greatsword

  • Item Level 408
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 158 - 237 Damage
  • (54.86 damage per second)
  • +31 Strength
  • +46 Stamina
  • +19 Critical Strike
  • +21 Haste
    • Durability 85 / 85
    • Requires Level 88
    • Sell Price: 22 13 57
Off Hand (empty slot)
275,721
Health
100
Runic Power
5,466
Strength
9,237
Stamina
7%
Critical Strike
6%
Haste
77%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,548
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating