Headcover of Fog

  • Item Level 316
  • Binds when picked up
  • Plate Head
  • 64 Armor
  • +20 Strength
  • +43 Stamina
  • +28 Parry
  • +17 Critical Strike
    • Durability 85 / 85
    • Requires Level 81
    • Sell Price: 8 99 51

Scorching Choker of the Quickblade

  • Item Level 306
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +12 Critical Strike
  • +8 Versatility
    • Sell Price: 5 68 98

Dreadmaul Pauldrons of the Mercenary

  • Item Level 272
  • Transmogrified to:
    Pharoah's Burial Spaulders
  • Binds when equipped
  • Plate Shoulder
  • 57 Armor
  • +18 Strength
  • +18 Haste
  • +27 Stamina
    • Durability 70 / 70
    • Requires Level 77
    • Sell Price: 9 68

Scorching Cloak of the Harmonious

  • Item Level 333
  • Binds when picked up
  • Back
  • 10 Armor
  • +16 Agility or Strength or Intellect
  • +24 Stamina
  • +9 Versatility
  • +12 Mastery
    • Sell Price: 10 16 83

Jasperlode Breastplate of the Beast

  • Item Level 283
  • Transmogrified to:
    Raz's Breastplate
  • Binds when equipped
  • Plate Chest
  • 76 Armor
  • +25 Haste
  • +25 Critical Strike
  • +37 Stamina
    • Durability 115 / 115
    • Requires Level 79
    • Sell Price: 12 5 44
Shirt (empty slot)
Tabard (empty slot)

Emberspark Plate Wristguards of the Peerless

  • Item Level 300
  • Binds when picked up
  • Plate Wrists
  • 34 Armor
  • +16 Strength
  • +24 Stamina
  • +10 Critical Strike
  • +11 Mastery
    • Durability 50 / 50
    • Sell Price: 5 79 88

Ebonsoul Gauntlets

  • Item Level 232
  • Transmogrified to:
    Gloves of Gnomebliteration
  • Binds when picked up
  • Plate Hands
  • 47 Armor
  • +18 Strength
  • +28 Stamina
  • +13 Critical Strike
  • +11 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 80
    • Sell Price: 1

Firescored Girdle of the Aurora

  • Item Level 320
  • Binds when picked up
  • Plate Waist
  • 44 Armor
  • +22 Strength or Intellect
  • +32 Stamina
  • +18 Haste
  • +10 Versatility
    • Durability 40 / 40
    • Sell Price: 6 75 33

Greaves of Orsis

  • Item Level 316
  • Binds when picked up
  • Plate Legs
  • 69 Armor
  • +22 Strength
  • +43 Stamina
  • +28 Dodge
  • +14 Critical Strike
    • Durability 100 / 100
    • Sell Price: 12 80 68

Firescored Warboots of the Harmonious

  • Item Level 320
  • Binds when picked up
  • Plate Feet
  • 54 Armor
  • +22 Strength or Intellect
  • +32 Stamina
  • +8 Versatility
  • +21 Mastery
    • Durability 55 / 55
    • Sell Price: 9 97 59

Jasper Ring of the Faultline

  • Item Level 300
  • Binds when equipped
  • Miscellaneous Finger
  • +10 Mastery
  • +15 Strength
  • +10 Haste
  • +23 Stamina
    • Requires Level 79
    • Sell Price: 5 50 86

Band of the Dead End

  • Item Level 316
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +9 Critical Strike
  • +11 Mastery
    • Sell Price: 5 34 34

Swift Hand of Justice

  • Item Level 320
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +27 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Touch of the Void

  • Item Level 320
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Versatility
  • Use: Summons forth several Void Tendrils to aid you in combat for 20 sec.
    • Sell Price: 1

Bloodied Arcanite Reaper

  • Item Level 320
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Runed Soulblade
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.80 148 - 248 Damage
  • (52.11 damage per second)
  • +29 Strength
  • +43 Stamina
  • +39 Critical Strike
    • Enchanted: Rune of the Fallen Crusader
Off Hand (empty slot)
28,290
Health
100
Runic Power
607
Strength
615
Stamina
12%
Critical Strike
6%
Haste
25%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
4,838
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating