Equip:
Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
"Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
Sell Price:
223449
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The Silver Hand
Item Level 913
Binds when picked up
Unique
Mace
Two-Hand
Speed 3.60
13,201 - 16,975
Damage
(4,191 damage per second)
+3297 Intellect
+766 Stamina
+346 Critical Strike
+332 Mastery
Equip:
Armor increased by 30%.
Equip:
Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
"Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
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The Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
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Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
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Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
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Devotion Aura
(Passive)
Passive
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
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Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
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Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
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Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
Back
The Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Back
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
Back
The Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Back
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant
A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Back
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
Back
Devotion Aura
(Passive)
Passive
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
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Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Back
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
Back
Devotion Aura
(Passive)
Passive
Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Back
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
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Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
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Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Back
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown
Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
Back
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant
Calls down the Light to heal a friendly target for 30% of the target's missing health.
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.