Dark Ranger Coif

  • Item Level 773
  • Binds when picked up
  • Mail Head
  • 265 Armor
  • +633 Agility or Intellect
  • +950 Stamina
  • +584 Critical Strike
  • +259 Haste
    • Durability 100 / 100
    • Sell Price: 26 43 54

Choker of Forbidden Indulgence

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Miscellaneous Neck
  • +198 Intellect
  • +297 Stamina
  • +182 Haste
  • +81 Mastery
    • Requires Level 100
    • Sell Price: 19 32 86

Annihilator's Mantle

  • Item Level 763
  • Binds when picked up
  • Mail Shoulder
  • 238 Armor
  • +433 Agility or Intellect
  • +649 Stamina
  • +399 Critical Strike
  • +177 Haste
    • Durability 85 / 85
    • Sell Price: 23 9 15

Thunder Totem Cloak of the Aurora

  • Item Level 743
  • Binds when equipped
  • Back
  • 99 Armor
  • +269 Agility or Strength or Intellect
  • +404 Stamina
  • +256 Haste
  • +102 Versatility
    • Requires Level 101
    • Sell Price: 20 58 59

Brvet's Hauberk of Command

  • Item Level 755
  • Binds when picked up
  • Mail Chest
  • 309 Armor
  • +535 Agility or Intellect
  • +803 Stamina
  • +509 Haste
  • +204 Mastery
  • "Addorned with the captain's various commisions that were later copied by other captains."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 76 72

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Whitewater Wristguards

  • Item Level 745
  • Binds when picked up
  • Mail Wrists
  • 132 Armor
  • +274 Agility or Intellect
  • +411 Stamina
  • +253 Haste
  • +112 Mastery
    • Durability 40 / 40
    • Sell Price: 13 80 85

Tideskorn Gauntlets

  • Item Level 760
  • Binds when picked up
  • Mail Hands
  • 196 Armor
  • +421 Agility or Intellect
  • +631 Stamina
  • +388 Critical Strike
  • +172 Mastery
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 17 51 74

Deep Squatter's Belt

  • Item Level 753
  • Binds when picked up
  • Mail Waist
  • 173 Armor
  • +394 Agility or Intellect
  • +591 Stamina
  • +363 Critical Strike
  • +161 Haste
    • Durability 40 / 40
    • Sell Price: 13 40 9

Valor-Bound Greaves

  • Item Level 800
  • Binds when picked up
  • Mail Legs
  • 310 Armor
  • +816 Agility or Intellect
  • +1224 Stamina
  • +682 Haste
  • +403 Versatility
    • Durability 100 / 100
    • Sell Price: 38 71 99

Surefooted Chain Treads

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Mail Feet
  • 178 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +108 Haste
  • +243 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 73 46

Nithramus, the All-Seer

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Intellect
  • +656 Stamina
  • +228 Versatility
  • +328 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Band of Malorne's Chosen

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Finger
  • +427 Stamina
  • +649 Haste
  • +298 Mastery
    • Sell Price: 16 26 11

Core of the Primal Elements

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Increases the damage and duration of Flame Shock by 107%.
  • Equip: Your Windfury Attacks deal 329% increased damage and generate 0 additional Maelstrom.
  • Equip: Casting Healing Surge, Chain Heal, or Healing Wave on a target with your Riptide on it has a 39% chance to spread that Riptide to another nearby ally.
    • Classes: Shaman
    • Requires Level 100
    • Sell Price: 39 37 62

Prophecy of Fear

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Intellect
    • Prismatic Socket
  • Equip: Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 5333 Shadow damage. (Approximately 1.50 procs per minute)

The Fist of Ra-den

  • Item Level 767
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 760 - 1,413 Damage
  • (417.69 damage per second)
  • +257 Intellect
  • +385 Stamina
  • +174 Critical Strike
  • +167 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 750
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 831 Armor
  • +287 Intellect
  • +431 Stamina
  • +194 Critical Strike
  • +187 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
795,060
Health
100
Maelstrom
14,115
Intellect
13,251
Stamina
13%
Critical Strike
27%
Haste
32%
Mastery
3%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Legion Raid Progression
View Raid History