Demonbreaker Helm

Voltage Regulation Diode

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Intellect
  • +246 Stamina
  • +90 Haste
  • +128 Versatility
    • Requires Level 100
    • Sell Price: 19 1 43

Automated Shoulderplates

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +176 Critical Strike
  • +78 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 90 32

Drape of Beckoned Souls

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Intellect
  • +246 Stamina
  • +70 Haste
  • +148 Versatility
    • Requires Level 100
    • Sell Price: 32 40 24

Chestplate of Potential Energy

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 375 Armor
  • +295 Strength or Intellect
  • +443 Stamina
  • +230 Critical Strike
  • +163 Versatility
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 43 30 3
Shirt (empty slot)
Tabard (empty slot)

Breach-Scarred Wristplates

  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +166 Haste
  • +74 Mastery
  • Indestructible
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Demonbreaker Gauntlets

Felbane Girdle of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +114 Critical Strike
  • +134 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Demonbreaker Legplates

Stompers of Echoing Doom

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 258 Armor
  • +221 Strength or Intellect
  • +332 Stamina
  • +211 Critical Strike
  • +84 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 53 23

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Etheralus, the Eternal Reward

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Intellect
  • +375 Stamina
  • +138 Haste
  • +183 Versatility
  • Use: Awakens the powers of Etheralus rings worn by you and your allies, increasing healing and absorption done by 0% for 15 sec. When this effect ends, each empowered player unleashes a burst of energy that shields your allies, absorbing damage equal to 0% of all healing done while empowered, divided evenly among the shielded players. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Decree of Demonic Sovereignty

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
  • +119 Speed
    • Requires Level 100
    • Sell Price: 37 39 6

Accolade of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 47 16

Stormwind Vanguard Battle Mace

  • Item Level 685
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 354 - 658 Damage
  • (194.62 damage per second)
  • +1638 Intellect
  • +179 Stamina
  • +78 Critical Strike
  • +78 Haste
    • Durability 90 / 90
    • Sell Price: 47 98 49

Deserter's Honor

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +157 Intellect
  • +235 Stamina
  • +69 Haste
  • +140 Mastery
    • Requires Level 100
    • Sell Price: 35 75 29
361,560
Health
160,000
Mana
6,098
Intellect
5,240
Stamina
18%
Critical Strike
19%
Haste
23%
Mastery
6%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
994
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating