Communal Cowl

  • Item Level 640
  • Binds when picked up
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +93 Critical Strike
  • +139 Haste
    • Durability 70 / 70
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 31

Communal Medallion

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Intellect
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100

Communal Mantle

  • Item Level 640
  • Binds when picked up
  • Cloth Shoulder
  • 71 Armor
  • +138 Intellect
  • +207 Stamina
  • +105 Critical Strike
  • +70 Haste
    • Durability 70 / 70
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 53

Communal Cloak of Destruction

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 9

Communal Robe

  • Item Level 640
  • Binds when picked up
  • Cloth Chest
  • 94 Armor
  • +184 Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 115 / 115
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 27 33
Shirt (empty slot)
Tabard (empty slot)

Communal Bindings

  • Item Level 640
  • Binds when picked up
  • Cloth Wrists
  • 41 Armor
  • +103 Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Mastery
    • Durability 40 / 40
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 12 91

Communal Gloves

  • Item Level 640
  • Binds when picked up
  • Cloth Hands
  • 59 Armor
  • +138 Intellect
  • +207 Stamina
  • +99 Critical Strike
  • +81 Mastery
    • Durability 40 / 40
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 13 60

Communal Sash

  • Item Level 640
  • Binds when picked up
  • Cloth Waist
  • 53 Armor
  • +138 Intellect
  • +207 Stamina
  • +81 Haste
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 12 86

Communal Pants

  • Item Level 640
  • Binds when picked up
  • Cloth Legs
  • 83 Armor
  • +184 Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 85 / 85
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 27 23

Communal Boots

  • Item Level 640
  • Binds when picked up
  • Cloth Feet
  • 65 Armor
  • +138 Intellect
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 17

Communal Band of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100

Communal Ring of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Classes: Priest
    • Requires Level 100

Communal Idol of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Intellect
  • +175 Critical Strike
    • Classes: Priest
    • Requires Level 100

Communal Stone of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Intellect
  • +175 Haste
    • Classes: Priest
    • Requires Level 100

Communal Stave

  • Item Level 640
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.00 395 - 594 Damage
  • (164.83 damage per second)
  • +1185 Intellect
  • +275 Stamina
  • +131 Haste
  • +107 Mastery
    • Durability 85 / 85
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 40 28
Off Hand (empty slot)
215,580
Health
160,000
Mana
4,405
Intellect
3,593
Stamina
14%
Critical Strike
9%
Haste
21%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating