Acid-Munched Greathelm

  • Item Level 655
  • Binds when picked up
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 40 67

Spirewalker's Chain of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Strength
  • +162 Stamina
  • +61 Haste
  • +78 Mastery
  • +62 Speed
    • Requires Level 100
    • Sell Price: 16 78 44

Truesteel Pauldrons of the Fireflash

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Shoulder
  • 264 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +137 Critical Strike
  • +95 Haste
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 77 84

Milenah's Intricate Cloak

  • Heroic
  • Item Level 670
  • Binds when equipped
  • Back
  • 58 Armor
  • +136 Strength
  • +204 Stamina
  • +73 Haste
  • +101 Versatility
  • +78 Leech
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 28 85 2

Chestplate of Arcane Volatility

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +171 Haste
  • +146 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 37 93 23
Shirt (empty slot)
Tabard (empty slot)

Bracers of Visceral Force

  • Item Level 670
  • Binds when equipped
  • Plate Wrists
  • 154 Armor
  • +136 Strength or Intellect
  • +204 Stamina
  • +86 Haste
  • +93 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 81 95

Truesteel Gauntlets of the Fireflash

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Hands
  • 220 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +109 Critical Strike
  • +128 Haste
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 6 96

Waistplate of Soothed Beasts

  • Item Level 655
  • Binds when picked up
  • Plate Waist
  • 190 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +106 Haste
  • +106 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 44 10

Legplates of Fractured Crystal

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Plate Legs
  • 300 Armor
  • +223 Strength or Intellect
  • +334 Stamina
  • +151 Haste
  • +145 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Iron Bellow Sabatons

  • Item Level 670
  • Binds when picked up
  • Plate Feet
  • 242 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +95 Critical Strike
  • +137 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 49 35

Spellbound Runic Band of Elemental Power

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Strength
  • +311 Stamina
  • +146 Critical Strike
  • +125 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Grunt's Solid Signet

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Strength
  • +178 Stamina
  • +84 Critical Strike
  • +71 Haste
    • Requires Level 100
    • Sell Price: 25 10 73

Bottle of Infesting Spores

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +182 Strength
  • +107 Critical Strike
  • +107 Versatility
    • Requires Level 100
    • Sell Price: 38 81 89

Tectus' Beating Heart

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +173 Strength
  • Equip: Your attacks have a chance to grant 1395 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 6 46

Steelforged Greataxe of the Fireflash

  • Stage 3 of 6
  • Item Level 660
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,142 - 1,715 Damage
  • (396.67 damage per second)
  • +221 Strength
  • +331 Stamina
  • +119 Critical Strike
  • +164 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
327,420
Health
100
Runic Power
4,421
Strength
5,457
Stamina
9%
Critical Strike
66%
Haste
20%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,257
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating