Tattered Dreadmist Mask

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Head
  • 55 Armor
  • +120 Intellect
  • +181 Stamina
  • +161 Haste
  • Equip: Experience gained is increased by 10%.

Karabor Sage Pendant

  • Item Level 527
  • Binds when picked up
  • Miscellaneous Neck
  • +36 Intellect
  • +54 Stamina
  • +24 Critical Strike
  • +24 Mastery
    • Sell Price: 8 34 84

Exquisite Sunderseer Mantle

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Shoulder
  • 51 Armor
  • +90 Intellect
  • +136 Stamina
  • +121 Haste
  • Equip: Experience gained is increased by 10%.
    • Sell Price: 1

Ancient Bloodmoon Cloak

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 34 Armor
  • +68 Intellect
  • +102 Stamina
  • +45 Critical Strike
  • +45 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Tattered Dreadmist Robe

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Chest
  • 68 Armor
  • +120 Intellect
  • +181 Stamina
  • +161 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)
Tabard (empty slot)

Cloudscorcher Wristwraps

  • Item Level 496
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 83 50

Blight Hurlers

  • Raid Finder
  • Item Level 528
  • Binds when picked up
  • Cloth Hands
  • 19 Armor
  • +40 Intellect
  • +73 Stamina
  • +32 Critical Strike
  • +23 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 82 37

Cloudscorcher Belt

  • Item Level 496
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Tattered Dreadmist Leggings

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Legs
  • 60 Armor
  • +120 Intellect
  • +181 Stamina
  • +80 Critical Strike
  • +80 Haste
  • Equip: Experience gained is increased by 10%.

Sha-Seared Sandals

  • Raid Finder
  • Item Level 528
  • Binds when picked up
  • Cloth Feet
  • 20 Armor
  • +44 Intellect
  • +73 Stamina
  • +23 Critical Strike
  • +35 Haste
    • Prismatic Socket
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 7 60

Signet of the Third Fleet

  • Item Level 463
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Finger
  • +20 Intellect
  • +30 Stamina
  • +27 Critical Strike
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Malevolent Gladiator's Band of Accuracy

  • Season 12
  • Item Level 483
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • +14 Haste
  • +10 Pvp Power

Volatile Talisman of the Shado-Pan Assault

  • Item Level 522
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Intellect
  • Equip: Each time your harmful spells hit, you have a chance to gain 345 haste for 10 sec. (15% chance, 55 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Yu'lon's Bite

  • Item Level 496
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Dignified Headmaster's Charge

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Staff Two-Hand
  • Speed 2.90 501 - 753 Damage
  • (216.21 damage per second)
  • +120 Intellect
  • +181 Stamina
  • +161 Critical Strike
Off Hand (empty slot)
138,420
Health
176,188
Mana
3,017
Intellect
2,307
Stamina
11%
Critical Strike
6%
Haste
10%
Mastery
0%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Legion Raid Progression
View Raid History