Warmongering Gladiator's Chain Helm

Warmongering Combatant's Necklace of Prowess

Warmongering Gladiator's Chain Spaulders

Warmongering Combatant's Cape of Prowess

Warmongering Gladiator's Chain Armor

Shirt (empty slot)

Orgrimmar Tabard

Warmongering Gladiator's Armbands of Cruelty

Warmongering Gladiator's Chain Gauntlets

Warmongering Gladiator's Waistguard of Cruelty

Warmongering Gladiator's Chain Leggings

Warmongering Gladiator's Footguards of Prowess

Warmongering Combatant's Ring of Cruelty

Warmongering Combatant's Ring of Prowess

Warmongering Combatant's Badge of Adaptation

Enveloping Accolade of the Quickblade

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Agility
  • +166 Critical Strike
  • +125 Versatility
    • Sell Price: 28 53 83

Warmongering Gladiator's Pike

Off Hand (empty slot)
358,020
Health
100
Focus
5,192
Agility
5,967
Stamina
22%
Critical Strike
15%
Haste
14%
Mastery
1%
Versatility
Talents
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Butchery
Butchery
(8 yd range, Instant)
40 Focus
8 yd range
Instant

Strike all nearby enemies in a flurry of strikes, inflicting 170,917 Physical damage to each.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Black Arrow
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown

Fires a Black Arrow at the target, dealing 262,172 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.

When you kill an enemy, the remaining cooldown on Black Arrow will reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Choose a Specialization
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Butchery
Butchery
(8 yd range, Instant)
40 Focus
8 yd range
Instant

Strike all nearby enemies in a flurry of strikes, inflicting 170,917 Physical damage to each.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Butchery
Butchery
(8 yd range, Instant)
40 Focus
8 yd range
Instant

Strike all nearby enemies in a flurry of strikes, inflicting 170,917 Physical damage to each.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Black Arrow
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown

Fires a Black Arrow at the target, dealing 262,172 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.

When you kill an enemy, the remaining cooldown on Black Arrow will reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
Black Arrow
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown

Fires a Black Arrow at the target, dealing 262,172 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.

When you kill an enemy, the remaining cooldown on Black Arrow will reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
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Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
231,189
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating