Rage-Blind Greathelm

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Head
  • 123 Armor
  • +66 Strength
  • +117 Stamina
  • +46 Critical Strike
  • +46 Mastery
    • +20 Stamina and 2% Increased Armor Value from Items
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 81 70

Juggernaut's Ignition Keys

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Miscellaneous Neck
  • +44 Strength
  • +65 Stamina
  • +30 Haste
  • +28 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Darkfallen Shoulderplates

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Shoulder
  • 114 Armor
  • -105 Strength
  • +88 Stamina
  • -45 Haste
  • -42 Mastery
    • Enchanted: +15 Strength and +5 Critical Strike
    • +5 Strength and +10 Critical Strike
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 90 3

Gloomwrap Greatcloak

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 27 Armor
  • +56 Strength
  • +84 Stamina
  • +34 Haste
  • +40 Versatility
    • Enchanted: +20 Critical Strike
    • Requires Level 90
    • Sell Price: 28 78 8

Chestguard of Cyclopean Dread

Shirt (empty slot)
Tabard (empty slot)

Bubble-Burst Bracers

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Wrists
  • 78 Armor
  • +49 Strength
  • +74 Stamina
  • +37 Critical Strike
  • +27 Haste
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 13 73 42

Handguards of Cyclopean Dread

Protector's Trillium Waistguard

  • Item Level 561
  • Upgrade Level: 2/4
  • Transmogrified to:
    Belt of Primal Majesty
  • Binds when equipped
  • Plate Waist
  • 100 Armor
  • +58 Strength
  • +99 Stamina
  • +40 Critical Strike
  • +39 Mastery
    • +10 Mastery and +8 Stamina
    • +10 Mastery and +8 Stamina
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 74 71

Protector's Trillium Legguards

  • Item Level 561
  • Upgrade Level: 2/4
  • Transmogrified to:
    Leggings of Divine Retribution
  • Binds when equipped
  • Plate Legs
  • 156 Armor
  • +80 Strength
  • +132 Stamina
  • +55 Critical Strike
  • +55 Mastery
    • Enchanted: +28 Stamina and +11 Dodge
    • +10 Mastery and +8 Stamina
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +11 Stamina
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 36 77 60

Ominous Mogu Greatboots

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Transmogrified to:
    Girdle of Stability
  • Binds when picked up
  • Plate Feet
  • 135 Armor
  • +67 Strength
  • +107 Stamina
  • +43 Critical Strike
  • +47 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Strength
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 28 36 85

Seal of the Forgotten Kings

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Seal of the Forgotten Kings (1)
  • Miscellaneous Finger
  • -39 Strength
  • +65 Stamina
  • -34 Critical Strike
  • +10 Haste
    • +10 Strength
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Devilfang Band

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Devilfang Band (1)
  • Miscellaneous Finger
  • +40 Strength
  • +65 Stamina
  • +28 Critical Strike
  • +26 Mastery
    • +10 Strength
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Vial of Living Corruption

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +99 Stamina
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 16%. Effective for tank roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Juggernaut's Focusing Crystal

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +74 Versatility
  • +74 Leech
    • Requires Level 90
    • Sell Price: 25 39 83

Gar'tok, Strength of the Faithful

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Transmogrified to:
    Vindictive Gladiator's Felweave Raiment
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 489 - 735 Damage
  • (170.00 damage per second)
  • +91 Strength
  • +142 Stamina
  • +45 Critical Strike
  • +72 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 66 23 40
Off Hand (empty slot)
110,593
Health
100
Runic Power
1,248
Strength
2,257
Stamina
25%
Critical Strike
24%
Haste
77%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,463
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating