Lightbinder Cover

  • Mythic Warforged
  • Item Level 715
  • Upgrade Level: 2/2
  • Transmogrified to:
    Sorcerer Hat
  • Binds when picked up
  • Cloth Head
  • 131 Armor
  • +369 Intellect
  • +553 Stamina
  • +198 Haste
  • +274 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 22 56 57

Insightful Void-Link Chain

  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +118 Haste
  • +79 Versatility
  • +79 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 19

Mantle of the Eredar Lord

  • Item Level 700
  • Upgrade Level: 2/2
  • Transmogrified to:
    Abjurer's Mantle
  • Binds when picked up
  • Cloth Shoulder
  • 108 Armor
  • +241 Intellect
  • +361 Stamina
  • +112 Critical Strike
  • +208 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 73 40

Felbone Drape

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 84 Armor
  • +217 Intellect
  • +326 Stamina
  • +165 Critical Strike
  • +110 Haste
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 19 25 95

Warmongering Gladiator's Silk Robe

Green Holiday Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 7 50
Tabard (empty slot)

Bracers of Perfect Discomfort

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +69 Critical Strike
  • +103 Haste
  • +69 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 85 32

Warmongering Gladiator's Silk Handguards

Sludge-Soaked Waistband

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Waist
  • 91 Armor
  • +277 Intellect
  • +415 Stamina
  • +129 Critical Strike
  • +239 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 93 52

Warmongering Gladiator's Silk Trousers

Warmongering Gladiator's Treads of Cruelty

Warmongering Gladiator's Band of Prowess

Warmongering Gladiator's Band of Cruelty

Orb of Voidsight

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Felo'melorn

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +146 Haste
  • +146 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
405,540
Health
168,000
Mana
8,794
Intellect
6,759
Stamina
20%
Critical Strike
31%
Haste
13%
Mastery
5%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
1% of base mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, each of which deals 8,199 Frost damage to all enemies within 4 yards of its impact.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
43,234
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating