Fel-Infused Helm

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Head
  • 126 Armor
  • +352 Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 23 96 81

Insightful Void-Link Chain

  • Item Level 695
  • Upgrade Level: 1/2
  • Binds when picked up
  • Miscellaneous Neck
  • +172 Intellect
  • +258 Stamina
  • +98 Haste
  • +65 Versatility
  • +65 Mastery
    • Requires Level 100
    • Sell Price: 19 19

Fel-Infused Spaulders

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Shoulder
  • 117 Armor
  • +264 Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 85 / 85
    • Sell Price: 24 15 47

Nether-Touched Cloak

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 84 Armor
  • +217 Intellect
  • +326 Stamina
  • +83 Haste
  • +83 Versatility
  • +124 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 33 1 71

Fel-Infused Hauberk

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Chest
  • 155 Armor
  • +352 Intellect
  • +528 Stamina
  • +234 Haste
  • +234 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24
Shirt (empty slot)
Tabard (empty slot)

Bracers of Perfect Discomfort

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 59 Armor
  • +164 Intellect
  • +246 Stamina
  • +62 Critical Strike
  • +94 Haste
  • +62 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 85 32

Fel-Infused Grips

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Hands
  • 97 Armor
  • +264 Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 50 / 50
    • Sell Price: 17 67 27

Demonbuckle Sash of Argus

  • Item Level 710
  • Upgrade Level: 1/2
  • Binds when picked up
  • Cloth Waist
  • 87 Armor
  • +264 Intellect
  • +396 Stamina
  • +146 Haste
  • +206 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 92 88

Fel-Infused Leggings

  • Item Level 700
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Fel-Infused Boots

  • Warforged
  • Item Level 720
  • Binds when picked up
  • Cloth Feet
  • 115 Armor
  • +290 Intellect
  • +435 Stamina
  • +193 Critical Strike
  • +193 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Uk'urogg's Corrupted Seal

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +145 Intellect
  • +217 Stamina
  • +98 Haste
  • +94 Mastery
    • Requires Level 100
    • Sell Price: 26 77 36

Mark of Supreme Doom

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Agility or Strength or Intellect
  • +222 Speed
  • +222 Leech
  • +222 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Orb of Voidsight

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

Eredar Battle Blade

  • Stage 6 of 6
  • Item Level 725
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 514 - 955 Damage
  • (282.50 damage per second)
  • +174 Intellect
  • +260 Stamina
  • +113 Critical Strike
  • +113 Haste
    • Durability 90 / 90
    • Sell Price: 47 18 44

Shadowtome of the Peerless

  • Stage 3 of 6
  • Item Level 660
  • Upgrade Level: 0/2
  • Binds when equipped
  • Miscellaneous Held in Off-Hand
  • +124 Intellect
  • +186 Stamina
  • +67 Critical Strike
  • +92 Mastery
    • Requires Level 91
    • Sell Price: 22 65 84
353,400
Health
160,000
Mana
7,193
Intellect
5,890
Stamina
16%
Critical Strike
19%
Haste
51%
Mastery
2%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating