Razorguard Mechshades of the Fireflash

  • Stage 2 of 6
  • Item Level 655
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +127 Critical Strike
  • +149 Haste
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Goreclasp Choker

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +94 Strength
  • +141 Stamina
  • +68 Critical Strike
  • +54 Haste
    • Requires Level 100
    • Sell Price: 11 45 42

Felbane Shoulderguard of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +153 Haste
  • +153 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Commander's Seat Cushion Cover

  • Warforged
  • Item Level 681
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 63 Armor
  • +151 Strength
  • +226 Stamina
  • +135 Critical Strike
  • +66 Haste
    • Requires Level 100
    • Sell Price: 30 3 9

Corrupted Talonguard Chestplate

  • Warforged
  • Item Level 681
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 364 Armor
  • +269 Strength or Intellect
  • +403 Stamina
  • +217 Critical Strike
  • +141 Haste
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 72 70
Shirt (empty slot)

August Celestials Tabard

  • Item Level 90
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires The August Celestials - Exalted
    • Sell Price: 2

Felbane Bracers of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 145 Armor
  • +113 Strength or Intellect
  • +170 Stamina
  • +73 Critical Strike
  • +77 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Aurora

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 223 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +143 Haste
  • +99 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Fireflash

  • Baleful Warforged
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 207 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +152 Critical Strike
  • +119 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

"Super Sterilized" Blastguard Legplates

  • Item Level 608
  • Binds when picked up
  • Plate Legs
  • 258 Armor
  • +136 Strength or Intellect
  • +204 Stamina
  • +69 Critical Strike
  • +104 Mastery
  • "DISCLAIMER: Sterilization through cauterization"
    • Durability 120 / 120
    • Sell Price: 22 76 71

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +175 Haste
  • +116 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Solium Band of Might

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +73 Critical Strike
  • +62 Mastery
    • Requires Level 98
    • Sell Price: 1

Glowing Taladite Ring of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Requires Level 91
    • Sell Price: 23 41 38

Tormented Skull

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Trinket
  • +210 Strength
  • +210 Versatility
  • "Screams and weeping are heard faintly in the distance as you clutch the skull."
    • Requires Level 100
    • Sell Price: 25 1 91

Grandiose Carnage

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Strength
  • +183 Mastery
    • Requires Level 100
    • Sell Price: 36 89 28

Steelforged Saber of the Feverflare

  • Stage 5 of 6
  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Sword One-Hand
  • Speed 2.60 741 - 1,378 Damage
  • (407.31 damage per second)
  • +125 Strength
  • +188 Stamina
  • +83 Haste
  • +83 Mastery
    • Enchanted: Rune of Razorice
    • Durability 110 / 110
    • Requires Level 91
    • Sell Price: 38 76 93

Hellscream's Doomblade

  • Heroic
  • Item Level 620
  • Binds to Battle.net account
  • Sword One-Hand
  • Speed 2.60 386 - 717 Damage
  • (212.12 damage per second)
  • -94 Strength
  • +98 Stamina
  • -32 Critical Strike
  • -41 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +5 Strength and +10 Dodge
    • +5 Strength and +10 Dodge
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
304,980
Health
100
Runic Power
4,293
Strength
5,083
Stamina
10%
Critical Strike
56%
Haste
31%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,520
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating