Banisher Cowl

  • Item Level 285
  • Binds when picked up
  • Leather Head
  • 125 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Blightborne Infusion
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by 276.
  • - Longstrider
  • Increases your movement speed by 10% of your highest secondary rating, up to 3%.
    • Durability 85 / 85
    • Sell Price: 39 50 91

Heart of Azeroth

  • Item Level 294
  • Azerite Power Level 8
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +79 Agility or Strength or Intellect
  • +119 Stamina
  • +151 Critical Strike
  • +151 Haste
  • +151 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

7th Legionnaire's Shoulderpads

  • Item Level 285
  • Binds when picked up
  • Leather Shoulder
  • 116 Armour
  • +185 Agility or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Last Gift
  • Your spells and abilities have a chance to grant 103 Mastery and absorb 1368 damage for 10 sec. Taking damage from a member of the opposite faction has a chance to activate this effect.
  • - Azerite Fortification
  • When stunned, immobilized, or knocked back, you heal for 770.
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 36 98 26

Felreaper Drape

Vest of the Champion

  • Item Level 285
  • Binds when picked up
  • Leather Chest
  • 154 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Impassive Visage
  • When you take damage, heal for 308. Cannot occur more than once every 6 sec.
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 51 3 62
Shirt (empty slot)
Tabard (empty slot)

Adorned Guardian's Bracers

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Fiendish Logistician's Wristwraps
  • Binds when picked up
  • Leather Wrists
  • 29 Armour
  • +48 Agility or Intellect
  • +72 Stamina
  • +33 Critical Strike
  • +15 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 86 72

Raven's Veil Gloves

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Demonbane Gauntlets
  • Binds when picked up
  • Leather Hands
  • 42 Armour
  • +64 Agility or Intellect
  • +95 Stamina
  • +23 Critical Strike
  • +40 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 72 98

Cinidaria, the Symbiote

  • Item Level 265
  • Transmogrified to:
    Lunarblight Belt
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Waist
  • 44 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Critical Strike
  • +25 Mastery
  • Equip: Your attacks cause an additional 30% damage to enemies above 90% health and heal you for 100% of the damage done.
  • "This demonic symbiote adapted to draw power from the thrill of combat, sometimes mimicking the actions of its host."

Felreaper Leggings

Tunnel Trudger Footguards

  • Mythic 15 Titanforged
  • Item Level 245
  • Transmogrified to:
    Boots of the Shattered Abyss
  • Binds when picked up
  • Leather Feet
  • 47 Armour
  • +67 Agility or Intellect
  • +100 Stamina
  • +48 Critical Strike
  • +18 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 38 7

Seal of Darkshire Nobility

  • Mythic 15 Titanforged
  • Item Level 245
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +75 Stamina
  • +107 Versatility
  • +63 Mastery
    • Enchanted: +9 Versatility
  • Equip: The first time you damage an enemy, they deal 10% less damage to you for 4 sec.
    • Requires Level 110
    • Sell Price: 37 77 95

Sephuz's Secret

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +138 Critical Strike
  • +55 Haste
    • Enchanted: +9 Critical Strike
    • +11 Critical Strike
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 17 82

Seeping Scourgewing

  • Heroic Warforged
  • Item Level 230
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +60 Versatility
  • Equip: Your melee attacks have a chance to deal 3895 Shadow damage to the target. If there are no other enemies within 0 yds of them, this deals an additional 2087 damage.
    • Requires Level 110
    • Sell Price: 53 84 95

Golganneth's Vitality

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Agility
  • Equip: Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 46 Nature damage split among all enemies within 6 yds over 6 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 15 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
    • Requires Level 110
    • Sell Price: 52 44 87

Twinblades of the Deceiver

  • Verus
  • Item Level 241
  • Binds when picked up
  • Unique
  • Warglaives Main-Hand
  • Speed 2.60 98 - 155 Damage
  • (48.65 damage per second)
  • +43 Agility
  • +65 Stamina
  • +22 Critical Strike
  • +21 Mastery
  • Equip: Grants the Fury of the Illidari ability, which repeatedly slashes all nearby enemies with your warglaives.
  • "Make examples of those foolish enough to oppose you, and the rest of their kind will grovel at your feet."

Twinblades of the Deceiver

  • Muramas
  • Item Level 241
  • Binds when picked up
  • Unique
  • Warglaives Off-Hand
  • Speed 2.60 98 - 155 Damage
  • (48.65 damage per second)
  • +43 Agility
  • +65 Stamina
  • +22 Critical Strike
  • +21 Mastery
  • "The end has come! Let the unravelling of this world commence!"
53,220
Health
Health
53,220
120
Fury
Fury
120
2,294
Agility
Agility2,294
2,661
Stamina
Stamina2,661
21%
Critical Strike
Critical Strike21.20%
Total Rating:391
5%
Haste
Haste4.91%
Total Rating:162
26%
Mastery
Mastery26.09%
Total Rating:328
5%
Versatility
Versatility5.22%
Total Rating:215
Specialization
Player vs Player Talents
99
Blind Fury
Blind Fury
(Passive)
Passive

Eye Beam generates 40 Fury every sec. and its duration is increased by 50%.

100
Immolation Aura
Immolation Aura
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Engulf yourself in flames, instantly causing 418 Fire damage to enemies within 8 yards and radiating 156 Fire damage every sec. Lasts 10 sec. Generates 80 Fury over 10 sec.

102
Trail of Ruin
Trail of Ruin
(Passive)
Passive

The final slash of Blade Dance inflicts an additional 1,492 Chaos damage over 4 sec.

104
Desperate Instincts
Desperate Instincts
(Passive)
Passive

Blur now reduces damage taken by an additional 15%. Additionally, you automatically trigger Blur when you fall below 35% health. This effect can only occur when Blur is not on cooldown.

106
First Blood
First Blood
(Passive)
Passive

Reduces the Fury cost of Blade Dance by 20 and increases its damage to 2,397 against the first target struck.

108
Unleashed Power
Unleashed Power
(Passive)
Passive

Removes the Fury cost of Chaos Nova and reduces its cooldown by 33%.

110
Demonic
Demonic
(Passive)
Passive

Eye Beam causes you to enter demon form for 8 sec after it finishes dealing damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Mana Break
Mana Break
(Melee Range, Instant, 1 min cooldown)
Melee Range
Instant
1 min cooldown

Deals up to 5% of the target's maximum health in Chaos damage. Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.

Rain from Above
Rain from Above
(Instant, 1 min cooldown)
Instant
1 min cooldown

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Glimpse
Glimpse
(Passive)
Passive

You automatically gain Blur for 3.0 sec after you use Vengeful Retreat.

Specialization
Player vs Player Talents
99
Abyssal Strike
Abyssal Strike
(Passive)
Passive

Infernal Strike's range is increased by 10 yards, and its cooldown is reduced by 8 sec.

100
Fallout
Fallout
(Passive)
Passive

Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies.

102
Flame Crash
Flame Crash
(Passive)
Passive

Infernal Strike creates a Sigil of Flame when you land.

104
Fracture
Fracture
(Melee Range, Instant)
Melee Range
Instant

Rapidly slash your target for 1,760 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain.

106
Quickened Sigils
Quickened Sigils
(Passive)
Passive

All Sigils activate 1 second faster, and their cooldowns are reduced by 20%.

108
Spirit Bomb
Spirit Bomb
(40 yd range, Instant)
30 Pain
40 yd range
Instant

Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for 486 Fire per fragment. You heal for 10% of all damage you deal to enemies with Frailty.

110
Last Resort
Last Resort
(Passive)
Passive

Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health. This effect may only occur every 8 min.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tormentor
Tormentor
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Reverse Magic
Reverse Magic
(Instant, 1 min cooldown)
Instant
1 min cooldown

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Detainment
Detainment
(Passive)
Passive

Imprison's PvP duration is increased by 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec.

Specialization
Havoc Talents
99
Blind Fury
Blind Fury
(Passive)
Passive

Eye Beam generates 40 Fury every sec. and its duration is increased by 50%.

100
Immolation Aura
Immolation Aura
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Engulf yourself in flames, instantly causing 418 Fire damage to enemies within 8 yards and radiating 156 Fire damage every sec. Lasts 10 sec. Generates 80 Fury over 10 sec.

102
Trail of Ruin
Trail of Ruin
(Passive)
Passive

The final slash of Blade Dance inflicts an additional 1,492 Chaos damage over 4 sec.

104
Desperate Instincts
Desperate Instincts
(Passive)
Passive

Blur now reduces damage taken by an additional 15%. Additionally, you automatically trigger Blur when you fall below 35% health. This effect can only occur when Blur is not on cooldown.

106
First Blood
First Blood
(Passive)
Passive

Reduces the Fury cost of Blade Dance by 20 and increases its damage to 2,397 against the first target struck.

108
Unleashed Power
Unleashed Power
(Passive)
Passive

Removes the Fury cost of Chaos Nova and reduces its cooldown by 33%.

110
Demonic
Demonic
(Passive)
Passive

Eye Beam causes you to enter demon form for 8 sec after it finishes dealing damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Mana Break
Mana Break
(Melee Range, Instant, 1 min cooldown)
Melee Range
Instant
1 min cooldown

Deals up to 5% of the target's maximum health in Chaos damage. Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.

Rain from Above
Rain from Above
(Instant, 1 min cooldown)
Instant
1 min cooldown

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Glimpse
Glimpse
(Passive)
Passive

You automatically gain Blur for 3.0 sec after you use Vengeful Retreat.

Havoc Talents
99
Blind Fury
Blind Fury
(Passive)
Passive

Eye Beam generates 40 Fury every sec. and its duration is increased by 50%.

100
Immolation Aura
Immolation Aura
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Engulf yourself in flames, instantly causing 418 Fire damage to enemies within 8 yards and radiating 156 Fire damage every sec. Lasts 10 sec. Generates 80 Fury over 10 sec.

102
Trail of Ruin
Trail of Ruin
(Passive)
Passive

The final slash of Blade Dance inflicts an additional 1,492 Chaos damage over 4 sec.

104
Desperate Instincts
Desperate Instincts
(Passive)
Passive

Blur now reduces damage taken by an additional 15%. Additionally, you automatically trigger Blur when you fall below 35% health. This effect can only occur when Blur is not on cooldown.

106
First Blood
First Blood
(Passive)
Passive

Reduces the Fury cost of Blade Dance by 20 and increases its damage to 2,397 against the first target struck.

108
Unleashed Power
Unleashed Power
(Passive)
Passive

Removes the Fury cost of Chaos Nova and reduces its cooldown by 33%.

110
Demonic
Demonic
(Passive)
Passive

Eye Beam causes you to enter demon form for 8 sec after it finishes dealing damage.

99
Blind Fury
Blind Fury
(Passive)
Passive

Eye Beam generates 40 Fury every sec. and its duration is increased by 50%.

100
Immolation Aura
Immolation Aura
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Engulf yourself in flames, instantly causing 418 Fire damage to enemies within 8 yards and radiating 156 Fire damage every sec. Lasts 10 sec. Generates 80 Fury over 10 sec.

102
Trail of Ruin
Trail of Ruin
(Passive)
Passive

The final slash of Blade Dance inflicts an additional 1,492 Chaos damage over 4 sec.

104
Desperate Instincts
Desperate Instincts
(Passive)
Passive

Blur now reduces damage taken by an additional 15%. Additionally, you automatically trigger Blur when you fall below 35% health. This effect can only occur when Blur is not on cooldown.

106
First Blood
First Blood
(Passive)
Passive

Reduces the Fury cost of Blade Dance by 20 and increases its damage to 2,397 against the first target struck.

108
Unleashed Power
Unleashed Power
(Passive)
Passive

Removes the Fury cost of Chaos Nova and reduces its cooldown by 33%.

110
Demonic
Demonic
(Passive)
Passive

Eye Beam causes you to enter demon form for 8 sec after it finishes dealing damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Mana Break
Mana Break
(Melee Range, Instant, 1 min cooldown)
Melee Range
Instant
1 min cooldown

Deals up to 5% of the target's maximum health in Chaos damage. Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.

Rain from Above
Rain from Above
(Instant, 1 min cooldown)
Instant
1 min cooldown

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Glimpse
Glimpse
(Passive)
Passive

You automatically gain Blur for 3.0 sec after you use Vengeful Retreat.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Mana Break
Mana Break
(Melee Range, Instant, 1 min cooldown)
Melee Range
Instant
1 min cooldown

Deals up to 5% of the target's maximum health in Chaos damage. Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.

Rain from Above
Rain from Above
(Instant, 1 min cooldown)
Instant
1 min cooldown

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Glimpse
Glimpse
(Passive)
Passive

You automatically gain Blur for 3.0 sec after you use Vengeful Retreat.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Mana Break
Mana Break
(Melee Range, Instant, 1 min cooldown)
Melee Range
Instant
1 min cooldown

Deals up to 5% of the target's maximum health in Chaos damage. Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.

Rain from Above
Rain from Above
(Instant, 1 min cooldown)
Instant
1 min cooldown

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Glimpse
Glimpse
(Passive)
Passive

You automatically gain Blur for 3.0 sec after you use Vengeful Retreat.

Specialization
Vengeance Talents
99
Abyssal Strike
Abyssal Strike
(Passive)
Passive

Infernal Strike's range is increased by 10 yards, and its cooldown is reduced by 8 sec.

100
Fallout
Fallout
(Passive)
Passive

Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies.

102
Flame Crash
Flame Crash
(Passive)
Passive

Infernal Strike creates a Sigil of Flame when you land.

104
Fracture
Fracture
(Melee Range, Instant)
Melee Range
Instant

Rapidly slash your target for 1,760 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain.

106
Quickened Sigils
Quickened Sigils
(Passive)
Passive

All Sigils activate 1 second faster, and their cooldowns are reduced by 20%.

108
Spirit Bomb
Spirit Bomb
(40 yd range, Instant)
30 Pain
40 yd range
Instant

Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for 486 Fire per fragment. You heal for 10% of all damage you deal to enemies with Frailty.

110
Last Resort
Last Resort
(Passive)
Passive

Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health. This effect may only occur every 8 min.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tormentor
Tormentor
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Reverse Magic
Reverse Magic
(Instant, 1 min cooldown)
Instant
1 min cooldown

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Detainment
Detainment
(Passive)
Passive

Imprison's PvP duration is increased by 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec.

Vengeance Talents
99
Abyssal Strike
Abyssal Strike
(Passive)
Passive

Infernal Strike's range is increased by 10 yards, and its cooldown is reduced by 8 sec.

100
Fallout
Fallout
(Passive)
Passive

Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies.

102
Flame Crash
Flame Crash
(Passive)
Passive

Infernal Strike creates a Sigil of Flame when you land.

104
Fracture
Fracture
(Melee Range, Instant)
Melee Range
Instant

Rapidly slash your target for 1,760 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain.

106
Quickened Sigils
Quickened Sigils
(Passive)
Passive

All Sigils activate 1 second faster, and their cooldowns are reduced by 20%.

108
Spirit Bomb
Spirit Bomb
(40 yd range, Instant)
30 Pain
40 yd range
Instant

Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for 486 Fire per fragment. You heal for 10% of all damage you deal to enemies with Frailty.

110
Last Resort
Last Resort
(Passive)
Passive

Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health. This effect may only occur every 8 min.

99
Abyssal Strike
Abyssal Strike
(Passive)
Passive

Infernal Strike's range is increased by 10 yards, and its cooldown is reduced by 8 sec.

100
Fallout
Fallout
(Passive)
Passive

Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies.

102
Flame Crash
Flame Crash
(Passive)
Passive

Infernal Strike creates a Sigil of Flame when you land.

104
Fracture
Fracture
(Melee Range, Instant)
Melee Range
Instant

Rapidly slash your target for 1,760 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain.

106
Quickened Sigils
Quickened Sigils
(Passive)
Passive

All Sigils activate 1 second faster, and their cooldowns are reduced by 20%.

108
Spirit Bomb
Spirit Bomb
(40 yd range, Instant)
30 Pain
40 yd range
Instant

Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for 486 Fire per fragment. You heal for 10% of all damage you deal to enemies with Frailty.

110
Last Resort
Last Resort
(Passive)
Passive

Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health. This effect may only occur every 8 min.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tormentor
Tormentor
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Reverse Magic
Reverse Magic
(Instant, 1 min cooldown)
Instant
1 min cooldown

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Detainment
Detainment
(Passive)
Passive

Imprison's PvP duration is increased by 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tormentor
Tormentor
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Reverse Magic
Reverse Magic
(Instant, 1 min cooldown)
Instant
1 min cooldown

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Detainment
Detainment
(Passive)
Passive

Imprison's PvP duration is increased by 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tormentor
Tormentor
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Reverse Magic
Reverse Magic
(Instant, 1 min cooldown)
Instant
1 min cooldown

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Detainment
Detainment
(Passive)
Passive

Imprison's PvP duration is increased by 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 3
Honorable Kills
262
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 3
Honorable Kills
262
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.