Bartered Vrykul Warhelm

  • Item Level 300
  • Binds when picked up
  • Plate Head
  • 303 Armour
  • +283 Strength or Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Avenger's Might
  • While Avenging Wrath is active, your Mastery is increased by 128.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2320 for 30 sec.
    • Durability 85 / 85
    • Sell Price: 38 9 38

Heart of Azeroth

  • Item Level 319
  • Azerite Power Level 13
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +100 Agility or Strength or Intellect
  • +154 Stamina
  • +180 Critical Strike
  • +180 Haste
  • +180 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

7th Legionnaire's Pauldrons

  • Item Level 285
  • Binds when picked up
  • Plate Shoulder
  • 254 Armour
  • +185 Strength or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Relentless Inquisitor
  • Spending Holy Power grants you 3 haste for 10 sec per Holy Power spent, stacking up to 20 times.
  • - Longstrider
  • Increases your movement speed by 8% of your highest secondary rating, up to 2%.
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 37 80 95

Navy Blue Boat Cloak

  • Item Level 320
  • Binds when picked up
  • Back
  • 61 Armour
  • +101 Agility or Strength or Intellect
  • +156 Stamina
  • +55 Haste
  • +46 Versatility
    • Requires Level 120
    • Requires Proudmoore Admiralty - Honoured
    • Sell Price: 37 82 70

Groggy Brawler's Chestplate

  • Item Level 295
  • Binds when picked up
  • Plate Chest
  • 363 Armour
  • +270 Strength or Intellect
  • +432 Stamina
  • Active Azerite Powers:
  • - Avenger's Might
  • While Avenging Wrath is active, your Mastery is increased by 103.
  • - Gemhide
  • When dealt damage greater than 0% of your maximum health, gain 0.4205 Avoidance and 319 Armor for 10 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 48 81 68
Shirt (empty slot)
Tabard (empty slot)

7th Legionnaire's Armguards

Bleakweald Handguards

  • Warforged
  • Item Level 295
  • Binds when picked up
  • Plate Hands
  • 227 Armour
  • +107 Strength or Intellect
  • +160 Stamina
  • +58 Critical Strike
  • +53 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 93 66

Harbormaster Greatbelt

  • Item Level 295
  • Binds when picked up
  • Plate Waist
  • 204 Armour
  • +107 Strength or Intellect
  • +160 Stamina
  • +58 Critical Strike
  • +53 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 29 2

Waycrest Militia Legguards

  • Item Level 286
  • Binds when picked up
  • Plate Legs
  • 299 Armour
  • +130 Strength or Intellect
  • +196 Stamina
  • +62 Versatility
  • +68 Mastery
    • Durability 85 / 85
    • Sell Price: 35 5 75

Bleakweald Stompers

  • Warforged
  • Item Level 310
  • Binds when picked up
  • Plate Feet
  • 286 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +53 Critical Strike
  • +75 Mastery
  • Indestructible
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 47 11

Band of Wortcunning

  • Item Level 290
  • Binds when picked up
  • Miscellaneous Finger
  • +114 Stamina
  • +122 Critical Strike
  • +130 Versatility
    • Sell Price: 22 94 53

Standard Bearer's Band

  • Item Level 290
  • Binds when picked up
  • Miscellaneous Finger
  • +114 Stamina
  • +137 Haste
  • +115 Mastery
    • Sell Price: 22 60 75

Maokka's Carving

  • Item Level 277
  • Binds when picked up
  • Miscellaneous Trinket
  • +81 Haste
  • Equip: Your spells and abilities have a chance to grant you 96 primary stat for 12 sec.
    • Sell Price: 31 42 20

Khaz'goroth's Courage

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Strength
  • Equip: Your damaging attacks have a chance to make your weapon glow hot with the fire of Khaz'goroth's forge, causing your autoattacks to do 15 additional Fire damage for 12 sec. Khaz'goroth's Shaping When empowered by the Pantheon, your Critical Strike, Haste, Mastery, or Versatility is increased by 178 for 15 sec. Khaz'goroth always empowers your highest stat.
    • Requires Level 110
    • Sell Price: 52 84 29

Sea-Scourge Greatblade

  • Item Level 273
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 235 - 392 Damage
  • (87.08 damage per second)
  • +116 Strength
  • +174 Stamina
  • +63 Critical Strike
  • +44 Versatility
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 85 80 9
Off Hand (empty slot)
73,220
Health
Health
73,220
20,000
Mana
Mana
20,000
3,309
Strength
Strength3,309
3,661
Stamina
Stamina3,661
12%
Critical Strike
Critical Strike12.18%
Total Rating:517
7%
Haste
Haste6.90%
Total Rating:469
26%
Mastery
Mastery25.82%
Total Rating:586
3%
Versatility
Versatility3.39%
Total Rating:288
Specialization
Player vs Player Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 6,112 Holy damage, and you gain Crusade for 12 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Player vs Player Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 1,036 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

Divine Favor
Divine Favor
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.

Specialization
Player vs Player Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Specialization
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 6,112 Holy damage, and you gain Crusade for 12 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 6,112 Holy damage, and you gain Crusade for 12 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 6,112 Holy damage, and you gain Crusade for 12 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 6,112 Holy damage, and you gain Crusade for 12 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 1,036 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

Divine Favor
Divine Favor
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.

Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 1,036 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 1,036 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

Divine Favor
Divine Favor
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

Divine Favor
Divine Favor
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

Divine Favor
Divine Favor
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.

Specialization
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 97
Honorable Kills
85,034
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 97
Honorable Kills
85,034
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.