Plainsthunder Helm

  • Item Level 590
  • Binds when picked up
  • Plate Head
  • 207 Armor
  • +115 Strength or Intellect
  • +173 Stamina
  • +78 Critical Strike
  • +75 Versatility
    • Durability 70 / 70
    • Sell Price: 14 68 37

Ripcurrent Chain of the Peerless

  • Item Level 615
  • Binds when picked up
  • Miscellaneous Neck
  • +82 Strength
  • +122 Stamina
  • +61 Critical Strike
  • +43 Mastery
    • Requires Level 100
    • Sell Price: 10 61 94

Truesteel Pauldrons of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Shoulder
  • 242 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +100 Haste
  • +78 Mastery
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 77 84

Grizzled Wolfskin Cloak

  • Item Level 610
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

Truesteel Breastplate of the Fireflash

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +119 Critical Strike
  • +124 Haste
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Plainsthunder Wristwraps

  • Item Level 615
  • Binds when picked up
  • Plate Wrists
  • 132 Armor
  • +82 Strength or Intellect
  • +122 Stamina
  • +56 Critical Strike
  • +52 Versatility
    • Durability 55 / 55
    • Sell Price: 10 47

Plainsthunder Gauntlets

  • Item Level 593
  • Binds when picked up
  • Plate Hands
  • 166 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +58 Versatility
  • +60 Mastery
    • Durability 40 / 40
    • Sell Price: 9 88 49

Plainsthunder Girdle

  • Item Level 595
  • Binds when picked up
  • Plate Waist
  • 153 Armor
  • +90 Strength or Intellect
  • +136 Stamina
  • +68 Critical Strike
  • +47 Mastery
    • Durability 40 / 40
    • Sell Price: 9 82 51

Truesteel Greaves of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +128 Haste
  • +113 Versatility
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 37 51 56

Plainsthunder Warboots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +62 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Sell Price: 14 45 13

Trophy Ring of Gordal

Trophy Loop of the Highmaul

Munificent Soul of Compassion

  • Item Level 615
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +138 Versatility
    • Prismatic Socket
  • Equip: Your attacks have a chance to grant 1200 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 24 94 71

Tormented Seal of Fortitude

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Versatility
  • Use: Grants 800 Versatility for 15 sec.
    • Requires Level 92
    • Sell Price: 26 14 30

Hellscream's Decapitator

  • Heroic
  • Item Level 620
  • Transmogrified to:
    Art Template Mail Belt - Mail_PVPHunter_C_01 - Green
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 786 - 1,181 Damage
  • (273.06 damage per second)
  • -7 Strength
  • +228 Stamina
  • +57 Critical Strike
  • -18 Haste
    • Enchanted: Mark of the Shattered Hand
    • +10 Strength
    • +10 Strength
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
230,220
Health
100
Runic Power
2,911
Strength
3,837
Stamina
10%
Critical Strike
17%
Haste
32%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,887
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating