Farseer's Mask

Chain of the Underking

  • Item Level 805
  • Binds when picked up
  • Miscellaneous Neck
  • +727 Stamina
  • +952 Critical Strike
  • +634 Mastery
    • Requires Level 110
    • Sell Price: 18 12 57

Whitewater Amice

  • Item Level 773
  • Binds when picked up
  • Mail Shoulder
  • 245 Armor
  • +475 Agility or Intellect
  • +712 Stamina
  • +438 Critical Strike
  • +194 Haste
    • Durability 85 / 85
    • Sell Price: 23 30 4

Herringbone Drape

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Back
  • 113 Armor
  • +514 Agility or Strength or Intellect
  • +771 Stamina
  • +212 Versatility
  • +434 Mastery
    • Requires Level 110
    • Sell Price: 25 78 94

Farseer's Harness

Shirt (empty slot)
Tabard (empty slot)

Farseer's Wristwraps

Earthguard Gloves

  • Item Level 800
  • Binds when picked up
  • Mail Hands
  • 221 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +267 Critical Strike
  • +547 Versatility
    • Durability 50 / 50
    • Sell Price: 19 80 71

Manaburst Waistguard

  • Item Level 805
  • Binds when picked up
  • Mail Waist
  • 202 Armor
  • +647 Agility or Intellect
  • +971 Stamina
  • +275 Critical Strike
  • +563 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 32 59

Bramblemail Greaves

  • Item Level 805
  • Binds when picked up
  • Mail Legs
  • 315 Armor
  • +863 Agility or Intellect
  • +1295 Stamina
  • +749 Haste
  • +366 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 34 98 20

Skyhorn Boots

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Mail Feet
  • 251 Armor
  • +685 Agility or Intellect
  • +1027 Stamina
  • +264 Critical Strike
  • +596 Haste
    • Prismatic Socket
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 25 80 47

Bloodbeard's Seal

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Finger
  • +644 Stamina
  • +979 Critical Strike
  • +449 Haste
    • Sell Price: 16 25 45

Tender Hjarta Loop

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Finger
  • +565 Stamina
  • +501 Critical Strike
  • +752 Mastery
    • Sell Price: 16 31 59

Three-Toed Rabbit Foot

  • Item Level 810
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +868 Agility
  • +820 Mastery
    • Requires Level 110
    • Sell Price: 28 44 54

Blessing of the Banshee Queen

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Trinket
  • +725 Intellect
  • +725 Critical Strike
    • Sell Price: 27 17 72

The Fist of Ra-den

  • Item Level 851
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 1,663 - 3,090 Damage
  • (913.85 damage per second)
  • +589 Intellect
  • +884 Stamina
  • +300 Critical Strike
  • +288 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 851
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1090 Armor
  • +774 Intellect
  • +1160 Stamina
  • +394 Critical Strike
  • +378 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
1,355,040
Health
Health
1,355,040
100
Maelstrom
Maelstrom
100
24,428
Intellect
Intellect24,428
22,584
Stamina
Stamina22,584
20%
Critical Strike
Critical Strike19.68%
Total Rating:5,871
7%
Haste
Haste7.49%
Total Rating:2,808
47%
Mastery
Mastery46.78%
Total Rating:5,116
3%
Versatility
Versatility2.84%
Total Rating:1,347
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1.0 sec, dealing 7,758 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1.0 sec, dealing 7,758 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1.0 sec, dealing 7,758 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Legion Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Normal
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
0/10
0%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating