Wild Gladiator's Plate Visor

Wild Combatant's Choker of Endurance

Wild Gladiator's Dreadplate Shoulders

Gong-Lu, Strength of Xuen

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • -8 Strength
  • +124 Stamina
  • +17 Critical Strike
  • +17 Haste
  • +17 Mastery
    • Enchanted: +20 Stamina
    • +10 Strength
    • Socket Bonus: +4 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Wild Gladiator's Plate Chestguard

  • Warlords Season 2
  • Item Level 700
  • Transmogrified to:
    Prideful Gladiator's Dreadplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +229 Versatility
  • +198 Mastery
Shirt (empty slot)

Tabard of Brute Force

  • Item Level 1
  • Transmogrified to:
    Renowned Guild Tabard
  • Binds when picked up
  • Miscellaneous Tabard

Wild Gladiator's Armplates of Victory

  • Warlords Season 2
  • Item Level 700
  • Transmogrified to:
    Bracers of Inner Knowledge
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +129 Critical Strike
  • +112 Versatility

Wild Gladiator's Dreadplate Gauntlets

Wild Gladiator's Girdle of Victory

Wild Gladiator's Plate Leggings

Wild Gladiator's Warboots of Victory

Spellbound Runic Band of Elemental Invincibility

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility or Strength
  • +311 Stamina
  • +125 Versatility
  • +146 Mastery
    • Enchanted: +50 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Warmongering Combatant's Signet of Endurance

Wild Gladiator's Medallion of Adaptation

Wild Gladiator's Insignia of Victory

Wild Gladiator's Bonecracker

  • Warlords Season 2
  • Item Level 700
  • Transmogrified to:
    Devout Aurastone Hammer
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 814 - 1,515 Damage
  • (447.69 damage per second)
  • +137 Strength
  • +206 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Enchanted: Rune of the Fallen Crusader

Wild Gladiator's Bonecracker

  • Warlords Season 2
  • Item Level 700
  • Transmogrified to:
    Maw of the Dragonlord
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 814 - 1,515 Damage
  • (447.69 damage per second)
  • +137 Strength
  • +206 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Enchanted: Rune of the Fallen Crusader
323,460
Health
100
Runic Power
4,679
Strength
5,391
Stamina
10%
Critical Strike
6%
Haste
32%
Mastery
20%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
34,114
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating