Night-Vision Mechshades of the Quickblade

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Leather Head
  • 133 Armor
  • +242 Agility or Intellect
  • +364 Stamina
  • +146 Critical Strike
  • +171 Versatility
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 55 13

Flechette-Riddled Chain

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Agility
  • +204 Stamina
  • +99 Haste
  • +77 Versatility
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 16 37 53

Bladefang Spaulders of the Feverflare

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Leather Shoulder
  • 126 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +114 Haste
  • +134 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 94 17

Deadshot Longcloak

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Back
  • 55 Armor
  • +126 Agility
  • +189 Stamina
  • +92 Haste
  • +70 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 29 92 10

Fel-Steamed Leather Tunic

  • Item Level 675
  • Binds when picked up
  • Leather Chest
  • 169 Armor
  • +254 Agility or Intellect
  • +381 Stamina
  • +242 Haste
  • +97 Mastery
  • "Smells of brimstone, but free of wrinkles!"
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 41 81 15
Shirt (empty slot)
Tabard (empty slot)

Brawler Brother's Bracers

  • Item Level 655
  • Binds when picked up
  • Leather Wrists
  • 66 Armor
  • +119 Agility or Intellect
  • +178 Stamina
  • +80 Haste
  • +77 Mastery
  • +68 Leech
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 52 88

Throat-Ripper Gauntlets

  • Item Level 655
  • Binds when equipped
  • Leather Hands
  • 95 Armor
  • +158 Agility or Intellect
  • +237 Stamina
  • +88 Versatility
  • +116 Mastery
    • +120 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 85 89

Conductor's Multi-Pocket Girdle

  • Item Level 670
  • Binds when picked up
  • Leather Waist
  • 92 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +121 Critical Strike
  • +121 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 4 10

Shattering Smash Leggings

  • Item Level 670
  • Binds when picked up
  • Leather Legs
  • 144 Armor
  • +242 Agility or Intellect
  • +364 Stamina
  • +182 Haste
  • +127 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 41 68 51

Sandals of Mycoid Musing

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Leather Feet
  • 113 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +98 Versatility
  • +135 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 28 27 54

Spellbound Solium Band of Fatal Strikes

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility
  • +246 Stamina
  • +114 Critical Strike
  • +101 Versatility
    • Enchanted: +50 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Flenser's Hookring

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility
  • +204 Stamina
  • +99 Haste
  • +77 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 24 38 21

Humming Blackiron Trigger

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Agility
  • Equip: Your attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 105 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 34 28 38

Blackheart Enforcer's Medallion

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +85 Agility
    • +160 Haste
  • Equip: Your attacks have a chance to grant 1395 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 32 14 59

The Bladefist

  • Heroic Warforged
  • Item Level 676
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 651 - 1,212 Damage
  • (358.08 damage per second)
  • +110 Agility
  • +165 Stamina
  • +74 Critical Strike
  • +71 Versatility
    • Enchanted: Mark of the Frostwolf
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 61 49 79

The Bladefist

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 615 - 1,145 Damage
  • (338.27 damage per second)
  • +104 Agility
  • +156 Stamina
  • +70 Critical Strike
  • +68 Versatility
    • Enchanted: Mark of the Shattered Hand
    • +120 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 61 49 79
264,600
Health
135
Energy
4,279
Agility
4,410
Stamina
21%
Critical Strike
14%
Haste
34%
Mastery
5%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
31,950
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating