Sorka's Nightshade Cowl

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Leather Head
  • 156 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +223 Haste
  • +198 Mastery
  • Indestructible
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 15 32

Darklight Necklace

  • Mythic
  • Item Level 700
  • Binds when equipped
  • Miscellaneous Neck
  • +180 Agility
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Requires Level 100
    • Sell Price: 16 69 8

Poisoner's Spaulders

Drape of the Dark Hunt

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility
  • +271 Stamina
  • +114 Critical Strike
  • +124 Haste
    • Requires Level 100
    • Sell Price: 30 62 18

Poisoner's Tunic

Shirt (empty slot)
Tabard (empty slot)

Bracers of Shattered Stalactites

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Leather Wrists
  • 84 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +117 Critical Strike
  • +122 Mastery
  • +103 Leech
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 87 72

Poisoner's Gloves

Girdle of Unconquered Glory

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Leather Waist
  • 112 Armor
  • +255 Agility or Intellect
  • +382 Stamina
  • +153 Haste
  • +180 Mastery
  • +145 Avoidance
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 73 1

Poisoner's Legguards

Treads of the Dark Hunt

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Leather Feet
  • 137 Armor
  • +255 Agility or Intellect
  • +382 Stamina
  • +182 Haste
  • +149 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 77 15

Unexploded Explosive Shard

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +191 Agility
  • +286 Stamina
  • +129 Critical Strike
  • +124 Haste
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 26 29 73

Spellbound Runic Band of Unrelenting Slaughter

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility
  • +311 Stamina
  • +144 Critical Strike
  • +128 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Beating Heart of the Mountain

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +262 Agility
    • Prismatic Socket
  • Use: Grants 1229 Critical Strike for 20 sec.
    • Requires Level 100
    • Sell Price: 35 7 1

Meaty Dragonspine Trophy

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Agility
    • Prismatic Socket
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 25 67

Hans'gar's Forgehammer

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 1,018 - 1,311 Damage
  • (447.69 damage per second)
  • +137 Agility
  • +206 Stamina
  • +78 Critical Strike
  • +99 Haste
  • Indestructible
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 59 75 49

Hans'gar's Forgehammer

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 1,018 - 1,311 Damage
  • (447.69 damage per second)
  • +137 Agility
  • +206 Stamina
  • +78 Critical Strike
  • +99 Haste
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 59 75 49
331,860
Health
Health
331,860
100
Energy
Energy
100
5,170
Agility
Agility5,170
5,531
Stamina
Stamina5,531
27%
Critical Strike
Critical Strike27.25%
Total Rating:1,238
19%
Haste
Haste18.71%
Total Rating:1,871
43%
Mastery
Mastery42.68%
Total Rating:1,254
1%
Versatility
Versatility0.98%
Total Rating:128
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating