Portalguard Helm

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 573 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +1036 Critical Strike
  • +413 Versatility
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 69 52

Prizerock Neckband

  • Item Level 850
  • Binds when picked up
  • Miscellaneous Neck
  • +1149 Stamina
  • +407 Critical Strike
  • +407 Haste
  • +407 Versatility
  • +407 Mastery
    • +100 Critical Strike
    • +100 Critical Strike
    • +100 Critical Strike
    • Requires Level 110
    • Sell Price: 23 76 70

Storm-Tempered Shoulderguard of the Feverflare

  • Dauntless Titanforged
  • Item Level 870
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 535 Armor
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +554 Haste
  • +554 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 69 10

Maraad's Dying Breath

  • Item Level 940
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 179 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +694 Critical Strike
  • +385 Mastery
  • Equip: Healing with Light of Dawn causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn increases Light of the Martyr healing by 10%.
  • "In the Light, we are one."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 70 51 56

Moonshatter Breastplate

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Falling Leaf Breastplate
  • Binds when picked up
  • Plate Chest
  • 721 Armor
  • +1719 Strength or Intellect
  • +2578 Stamina
  • +559 Haste
  • +946 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 34 63 51

Squire's Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Portalguard Wristguard

  • Warforged
  • Item Level 860
  • Transmogrified to:
    Skoldiir Bracers
  • Binds when picked up
  • Plate Wrists
  • 305 Armor
  • +841 Strength or Intellect
  • +1261 Stamina
  • +469 Critical Strike
  • +331 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 51 23

Kezan Pirate's Mitts

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Blackrock Gauntlets
  • Binds when picked up
  • Plate Hands
  • 451 Armor
  • +1289 Strength or Intellect
  • +1934 Stamina
  • +371 Critical Strike
  • +758 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 81 73

Reaver's Rattling Girdle

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Blackrock Girth
  • Binds when picked up
  • Plate Waist
  • 434 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +496 Critical Strike
  • +766 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 56 93

Skoldiir Legguards

  • Titanforged
  • Item Level 850
  • Transmogrified to:
    Blackrock Legplates
  • Binds when picked up
  • Plate Legs
  • 597 Armor
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +950 Critical Strike
  • +421 Mastery
  • Indestructible
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 18 97

Aggramar's Stride

  • Item Level 910
  • Transmogrified to:
    Blackrock Greaves
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Feet
  • 536 Armor
  • +1786 Strength or Intellect
  • +2680 Stamina
  • +551 Critical Strike
  • +459 Haste
  • +827 Mastery
  • Equip: Increases your movement speed by 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.
  • "Time and space are one. To a watcher of the universe, distance is nearly meaningless."

Arch-Druid's Tainted Seal

  • Mythic Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +699 Haste
  • +1747 Mastery
    • Requires Level 110
    • Sell Price: 25 82 10

Twice-Warped Azsharan Signet

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1626 Critical Strike
  • +745 Haste
    • Requires Level 110
    • Sell Price: 34 63 24

Stalwart Crest

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Strength
  • +997 Mastery
    • Requires Level 101
    • Sell Price: 6 84 52

Ursoc's Rending Paw

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1489 Strength
  • Equip: Your critical autoattacks have a chance to cause your target to bleed for 40558 Physical damage over 8 sec.
    • Requires Level 110
    • Sell Price: 50 29 23

The Silver Hand

  • Item Level 892
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 9,926 - 14,890 Damage
  • (3,447 damage per second)
  • +2014 Intellect
  • +3021 Stamina
  • +815 Critical Strike
  • +783 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
3,410,601
Health
1,100,000
Mana
35,281
Intellect
49,429
Stamina
27%
Critical Strike
9%
Haste
38%
Mastery
6%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 8
Honorable Kills
7,174
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating