Greathelm of Infernal Lords

  • Item Level 695
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +247 Critical Strike
  • +160 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 21 53 88

Blademaster's Honor

  • Item Level 598
  • Binds when picked up
  • Miscellaneous Neck
  • +70 Strength
  • +105 Stamina
  • +41 Critical Strike
  • +50 Versatility
    • Requires Level 98
    • Sell Price: 12 84 31

Carapace Shell Shoulders

  • Item Level 608
  • Transmogrified to:
    Vengeful Gladiator's Scaled Shoulders
  • Binds when picked up
  • Plate Shoulder
  • 221 Armor
  • +102 Strength or Intellect
  • +153 Stamina
  • +61 Critical Strike
  • +72 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 22 39 45

Ragemaw's Hide

  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength or Intellect
  • +258 Stamina
  • +159 Haste
  • +70 Mastery
    • Requires Level 98
    • Sell Price: 22 52 24

"Fireproof" Venture Co. Blastplate

  • Item Level 578
  • Transmogrified to:
    Jade Tiger Chestpiece
  • Binds when picked up
  • Plate Chest
  • 220 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +52 Versatility
  • +78 Mastery
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 115 / 115
    • Sell Price: 18 40 85

Blue Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 75

Tabard of the Explorer

  • Item Level 1
  • Transmogrified to:
    Tabard of the Shattered Sun
  • Binds when picked up
  • Miscellaneous Tabard

Blug'thol's Bloody Bracers

  • Item Level 600
  • Transmogrified to:
    Poet-King's Vambraces
  • Binds when picked up
  • Plate Wrists
  • 126 Armor
  • +71 Strength or Intellect
  • +107 Stamina
  • +51 Critical Strike
  • +40 Haste
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 73 56

Sha'tari Keeper Handguards

  • Item Level 555
  • Transmogrified to:
    Bamboo Plate Gauntlets
  • Binds when picked up
  • Plate Hands
  • 104 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +35 Haste
  • +46 Mastery
    • Durability 50 / 50
    • Sell Price: 10 18 77

Stonecrag Girdle of the Quickblade

  • Item Level 593
  • Transmogrified to:
    Fearless Girdle
  • Binds when equipped
  • Plate Waist
  • 149 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +68 Critical Strike
  • +45 Versatility
    • Durability 40 / 40
    • Requires Level 100
    • Sell Price: 12 76 29

Ettinbone Legplates of the Aurora

  • Item Level 670
  • Transmogrified to:
    Legplates of Pure Purpose
  • Binds when equipped
  • Plate Legs
  • 308 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +138 Haste
  • +184 Versatility
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 26 82 12

Nar'thalas Sabatons

  • Item Level 689
  • Transmogrified to:
    Landfall Plate Boots
  • Binds when picked up
  • Plate Feet
  • 256 Armor
  • +217 Strength or Intellect
  • +326 Stamina
  • +200 Critical Strike
  • +89 Versatility
    • Durability 55 / 55
    • Sell Price: 21 2 61

Solium Band of Might

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +73 Critical Strike
  • +62 Mastery
    • Requires Level 98
    • Sell Price: 1

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Favor of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 36 94

Fires of the Sun

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Blade of the Silver Hand

  • Item Level 740
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 1,182 - 2,197 Damage
  • (649.62 damage per second)
  • +199 Strength
  • +299 Stamina
  • +133 Haste
  • +133 Mastery
    • Durability 75 / 75
    • Sell Price: 25

Bulwark of the Silver Hand

  • Item Level 740
  • Transmogrified to:
    Sunward Crest
  • Binds when picked up
  • Shield Off-Hand
  • 824 Armor
  • +262 Strength
  • +393 Stamina
  • +145 Critical Strike
  • +192 Mastery
    • Durability 85 / 85
    • Sell Price: 25
340,860
Health
32,000
Mana
3,901
Strength
5,681
Stamina
16%
Critical Strike
10%
Haste
17%
Mastery
2%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
8,006
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating