Greathelm of Rezan's Bladeguard

  • Item Level 310
  • Binds when picked up
  • Plate Head
  • 338 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Bulwark of Light
  • Avenger's Shield grants you a shield, absorbing 696 damage for 8 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 38 32 82

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Bleakweald Pauldrons

  • Item Level 310
  • Binds when picked up
  • Plate Shoulder
  • 312 Armour
  • +233 Strength or Intellect
  • +380 Stamina
  • Active Azerite Powers:
  • - Dauntless Divinity
  • When Guardian of Ancient Kings expires, your Block is increased by 428 for 10 sec
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 39 62

Navy Blue Boat Cloak

  • Item Level 320
  • Binds when picked up
  • Back
  • 61 Armour
  • +101 Agility or Strength or Intellect
  • +156 Stamina
  • +55 Haste
  • +46 Versatility
    • Requires Level 120
    • Requires Proudmoore Admiralty - Honoured
    • Sell Price: 37 82 70

Shoalbreach Breastplate

  • Item Level 310
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Soaring Shield
  • Avenger's Shield now strikes 0 enemies and grants 0.2000 Mastery per enemy struck for 8 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 49 72 6
Shirt (empty slot)

Stormwind Tabard

7th Legionnaire's Armguards

Bleakweald Handguards

  • Warforged
  • Item Level 305
  • Binds when picked up
  • Plate Hands
  • 242 Armour
  • +117 Strength or Intellect
  • +177 Stamina
  • +64 Critical Strike
  • +59 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 93 66

Dread Corsair Cincture

  • Item Level 298
  • Binds when picked up
  • Plate Waist
  • 208 Armour
  • +109 Strength or Intellect
  • +164 Stamina
  • +60 Versatility
  • +56 Mastery
    • Durability 50 / 50
    • Sell Price: 17 63 25

Dread Corsair Legguards

  • Item Level 290
  • Binds when picked up
  • Plate Legs
  • 308 Armour
  • +136 Strength or Intellect
  • +204 Stamina
  • +66 Versatility
  • +72 Mastery
    • Durability 85 / 85
    • Sell Price: 35 99 53

Gunpowder-Scoured Sabatons

  • Item Level 310
  • Binds when picked up
  • Plate Feet
  • 286 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +75 Critical Strike
  • +53 Versatility
  • +54 Speed
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 11 39

Zandalari Band

  • Titanforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +182 Versatility
  • +153 Mastery
    • Enchanted: +27 Haste
    • Requires Level 120
    • Sell Price: 31 72 32

Loop of Pulsing Veins

  • Warforged
  • Item Level 315
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +147 Stamina
  • +189 Haste
  • +119 Mastery
  • +53 Speed
    • Requires Level 120
    • Sell Price: 31 88 18

Plunderbeard's Flask

  • Item Level 305
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +118 Haste
    • Prismatic Socket
  • Use: Increase your primary stat by 341 for 10 sec.
    • Requires Level 120
    • Sell Price: 42 14 42

Dread Aspirant's Badge

  • Item Level 300
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +114 Versatility
  • Use: Increases primary stat by 455 for 15 sec.
    • Requires Level 110
    • Sell Price: 43 77 54

Zem'lan Hacker

  • Item Level 300
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 142 - 297 Damage
  • (84.42 damage per second)
  • +74 Strength
  • +111 Stamina
  • +42 Critical Strike
  • +38 Mastery
    • Durability 90 / 90
    • Requires Level 120
    • Sell Price: 71 58 89

Anchor-Strapped Barrier

  • Item Level 294
  • Binds when picked up
  • Shield Off-Hand
  • 1,085 Armour
  • +79 Strength
  • +244 Intellect
  • +119 Stamina
  • +43 Critical Strike
  • +40 Mastery
    • Durability 100 / 100
    • Sell Price: 33 87 96
124,400
Health
Health
124,400
20,000
Mana
Mana
20,000
3,226
Strength
Strength3,226
6,220
Stamina
Stamina6,220
10%
Critical Strike
Critical Strike10.17%
Total Rating:372
9%
Haste
Haste8.51%
Total Rating:579
18%
Mastery
Mastery18.38%
Total Rating:747
6%
Versatility
Versatility6.13%
Total Rating:521
Specialization
Player vs Player Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 2,960.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Specialization
Player vs Player Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Specialization
Player vs Player Talents
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
1,120 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer to the ground, dealing 277 Holy damage to nearby enemies and healing up to 6 nearby allies for 236, every 2 sec for 14 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 960 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

60
Divine Vision
Divine Vision
(Passive)
Passive

Increases the range of your Aura by 30 yards.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Specialization
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 2,960.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 2,960.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 2,960.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 2,960.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Intimidates the target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated.

Specialization
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Specialization
Holy Talents
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
1,120 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer to the ground, dealing 277 Holy damage to nearby enemies and healing up to 6 nearby allies for 236, every 2 sec for 14 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 960 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

60
Divine Vision
Divine Vision
(Passive)
Passive

Increases the range of your Aura by 30 yards.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Holy Talents
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
1,120 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer to the ground, dealing 277 Holy damage to nearby enemies and healing up to 6 nearby allies for 236, every 2 sec for 14 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 960 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
1,120 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer to the ground, dealing 277 Holy damage to nearby enemies and healing up to 6 nearby allies for 236, every 2 sec for 14 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
680 Mana
40 yd range
Instant
20 sec cooldown

Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 1,418 Holy damage and radiates 960 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,890 and radiates 851 Holy damage to 5 enemies within 15 yards.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

60
Divine Vision
Divine Vision
(Passive)
Passive

Increases the range of your Aura by 30 yards.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

60
Divine Vision
Divine Vision
(Passive)
Passive

Increases the range of your Aura by 30 yards.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Pure of Heart
Pure of Heart
(Passive)
Passive

Whenever you or allies within 20 yards are healed from any source, they are cleansed of 1 Disease and Poison effects.

60
Divine Vision
Divine Vision
(Passive)
Passive

Increases the range of your Aura by 30 yards.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 3
Honorable Kills
7,975
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 3
Honorable Kills
7,975
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.