Riverblade Helm

  • Item Level 399
  • Binds when picked up
  • Leather Head
  • 27 Armor
  • +30 Agility
  • +45 Stamina
  • +16 Critical Strike
  • +22 Mastery
    • Durability 70 / 70
    • Sell Price: 9 19 88

Wildscale Amulet

  • Item Level 399
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Agility
  • +25 Stamina
  • +10 Critical Strike
  • +12 Haste
    • Sell Price: 8 64 14

Cranefeather Shoulders

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Shoulder
  • 25 Armor
  • +36 Agility
  • +54 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 88 47

Canopy Drape

  • Item Level 399
  • Binds when picked up
  • Back
  • 10 Armor
  • +17 Agility
  • +25 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 9 23 45

Cranefeather Jerkin

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Chest
  • 33 Armor
  • -31 Agility
  • +72 Stamina
    • +12 Critical Strike
    • Socket Bonus: +4 Agility
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 33 73 47

Footpad's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Tabard of the Guardians of Hyjal

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Guardians of Hyjal. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Guardians of Hyjal - Friendly
    • Sell Price: 25

Cranefeather Bindings

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Wrists
  • 15 Armor
  • +27 Agility
  • +40 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 97 67

Swamp Gloves

  • Item Level 403
  • Binds when equipped
  • Leather Hands
  • 20 Armor
    • Durability 40 / 40
    • Requires Level 86
    • Sell Price: 8 59 62

Riverblade Waistband

  • Item Level 399
  • Binds when picked up
  • Leather Waist
  • 18 Armor
  • +23 Agility
  • +34 Stamina
  • +15 Critical Strike
  • +15 Haste
    • Durability 40 / 40
    • Sell Price: 6 46 6

Riverblade Legguards

  • Item Level 399
  • Binds when picked up
  • Leather Legs
  • 29 Armor
  • +30 Agility
  • +45 Stamina
  • +19 Critical Strike
  • +21 Mastery
    • Durability 85 / 85
    • Sell Price: 12 60 96

Deepwoods Boots

  • Item Level 384
  • Binds when picked up
  • Leather Feet
  • 22 Armor
  • +22 Agility
  • +32 Stamina
  • +14 Critical Strike
  • +14 Mastery
    • Durability 55 / 55
    • Sell Price: 8 64 84

Snakejaw Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Agility
  • +25 Stamina
  • +11 Critical Strike
  • +12 Haste
    • Sell Price: 8 64 14

Toothrow Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Agility
  • +25 Stamina
  • +10 Critical Strike
  • +12 Mastery
    • Sell Price: 8 64 14

Coral Adder Medallion

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Critical Strike
  • Equip: Your melee and ranged attacks have a chance to grant 89 mastery for 20 sec.
    • Sell Price: 12 54 41

Watermelon Bomb

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +43 Stamina
  • Equip: Your damaging attacks and abilities have a chance to grant 80 critical strike for 20 sec.
  • Use: Throw a watermelon at target location, covering nearby enemies in sticky watermelon which will prevent them from moving for 3 sec. Has no effect on players.
    • Sell Price: 13 1 98

Jinyu Dagger

  • Item Level 404
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 57 - 106 Damage
  • (45.28 damage per second)
  • +14 Agility
  • +21 Stamina
  • +9 Critical Strike
  • +9 Haste
    • Durability 65 / 65
    • Sell Price: 22 2 3

Blade of Honor

  • Item Level 404
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 57 - 106 Damage
  • (45.28 damage per second)
  • +14 Agility
  • +21 Stamina
  • +9 Haste
  • +9 Mastery
    • Durability 65 / 65
    • Sell Price: 20 90 5
43,267
Health
100
Energy
869
Agility
883
Stamina
22%
Critical Strike
13%
Haste
23%
Mastery
1%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
13,006
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating