Ambuscade Skullcap

  • Item Level 210
  • Binds when picked up
  • Leather Head
  • 45 Armour
  • +64 Agility or Intellect
  • +96 Stamina
  • +44 Critical Strike
  • +33 Versatility
    • Durability 100 / 100
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 35 15 91

Stormcharged Choker

  • Mythic
  • Item Level 164
  • Binds when picked up
  • Miscellaneous Neck
  • +36 Stamina
  • +54 Critical Strike
  • +25 Mastery
    • Requires Level 110
    • Sell Price: 17 25 84

Ambuscade Spaulders

  • Item Level 210
  • Transmogrified to:
    Replica Darkmantle Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 42 Armour
  • +48 Agility or Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +25 Haste
    • Durability 100 / 100
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 35 41 5

Mainsail Cloak

  • Titanforged
  • Item Level 163
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 13 Armour
  • +23 Agility or Strength or Intellect
  • +35 Stamina
  • +19 Versatility
  • +10 Mastery
    • Requires Level 110
    • Sell Price: 30 37 13

Ambuscade Tunic

  • Warforged
  • Item Level 215
  • Binds when picked up
  • Leather Chest
  • 57 Armour
  • +67 Agility or Intellect
  • +101 Stamina
  • +45 Critical Strike
  • +33 Haste
    • Durability 165 / 165
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 45 24 30

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Ambuscade Sabercuffs

  • Item Level 210
  • Binds when picked up
  • Leather Wrists
  • 24 Armour
  • +36 Agility or Intellect
  • +54 Stamina
  • +19 Critical Strike
  • +25 Haste
    • Durability 55 / 55
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 23 95 84

Ambuscade Grips

  • Item Level 210
  • Binds when picked up
  • Leather Hands
  • 35 Armour
  • +48 Agility or Intellect
  • +73 Stamina
  • +33 Haste
  • +25 Versatility
    • Durability 55 / 55
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 23 53 27

Ambuscade Girdle

  • Item Level 210
  • Transmogrified to:
    Replica Darkmantle Belt
  • Binds when picked up
  • Leather Waist
  • 31 Armour
  • +48 Agility or Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +25 Versatility
    • Durability 55 / 55
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 23 87 28

Ambuscade Breeches

  • Item Level 210
  • Binds when picked up
  • Leather Legs
  • 49 Armour
  • +64 Agility or Intellect
  • +96 Stamina
  • +33 Critical Strike
  • +44 Haste
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 47 13 85

Ambuscade Footpads

  • Titanforged
  • Item Level 225
  • Transmogrified to:
    Replica Darkmantle Boots
  • Binds when picked up
  • Leather Feet
  • 42 Armour
  • +56 Agility or Intellect
  • +84 Stamina
  • +35 Critical Strike
  • +26 Haste
    • Prismatic Socket
    • Durability 80 / 80
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 33 99 16

Sephuz's Secret

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +138 Critical Strike
  • +55 Haste
    • Prismatic Socket
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 17 82

Arch-Druid's Tainted Seal

  • Mythic Warforged
  • Item Level 168
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Stamina
  • +24 Haste
  • +61 Mastery
    • Requires Level 110
    • Sell Price: 26 28 49

Nightmare Egg Shell

  • Mythic
  • Item Level 164
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +40 Agility or Strength
  • Equip: Your melee attacks have a chance to grant you 15 Haste every 1 sec for 20 sec.
    • Requires Level 110
    • Sell Price: 36 79 82

Three-Toed Rabbit Foot

  • Warforged
  • Item Level 163
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +39 Agility
  • +38 Critical Strike
    • Requires Level 110
    • Sell Price: 29 20 42

Ambuscade Sword

  • Item Level 210
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 71 - 119 Damage
  • (36.54 damage per second)
  • +32 Agility
  • +48 Stamina
  • +21 Haste
  • +16 Versatility
  • +16 Avoidance
    • Durability 110 / 110
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 61 88

Ambuscade Sword

  • Item Level 210
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 71 - 119 Damage
  • (36.54 damage per second)
  • +32 Agility
  • +48 Stamina
  • +21 Haste
  • +16 Versatility
    • Durability 110 / 110
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 61 88
24,900
Health
Health
24,900
100
Energy
Energy
100
1,008
Agility
Agility1,008
1,245
Stamina
Stamina1,245
37%
Critical Strike
Critical Strike37.29%
Total Rating:481
21%
Haste
Haste21.18%
Total Rating:313
18%
Mastery
Mastery17.63%
Total Rating:98
7%
Versatility
Versatility6.59%
Total Rating:137
Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Cheap Shot, Gouge, and Sap no longer cost Energy.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Control is King
Control is King
(Passive)
Passive

When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Player vs Player Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Shot in the Dark
Shot in the Dark
(Passive)
Passive

After entering Stealth or Shadow Dance, your next Cheap Shot is free.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Veil of Midnight
Veil of Midnight
(Passive)
Passive

You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Specialization
Player vs Player Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Cheap Shot, Gouge, and Sap no longer cost Energy.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Control is King
Control is King
(Passive)
Passive

When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Cheap Shot, Gouge, and Sap no longer cost Energy.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Cheap Shot, Gouge, and Sap no longer cost Energy.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Control is King
Control is King
(Passive)
Passive

When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Control is King
Control is King
(Passive)
Passive

When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Control is King
Control is King
(Passive)
Passive

When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Shot in the Dark
Shot in the Dark
(Passive)
Passive

After entering Stealth or Shadow Dance, your next Cheap Shot is free.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Veil of Midnight
Veil of Midnight
(Passive)
Passive

You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Shot in the Dark
Shot in the Dark
(Passive)
Passive

After entering Stealth or Shadow Dance, your next Cheap Shot is free.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Shot in the Dark
Shot in the Dark
(Passive)
Passive

After entering Stealth or Shadow Dance, your next Cheap Shot is free.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Veil of Midnight
Veil of Midnight
(Passive)
Passive

You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Veil of Midnight
Veil of Midnight
(Passive)
Passive

You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Veil of Midnight
Veil of Midnight
(Passive)
Passive

You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Specialization
Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Normal
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Heroic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Mythic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
0/10
0%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Normal
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Heroic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Mythic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
1/11
9%
Normal
0/11
0%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
1/11
9%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
1 xArgus the Unmaker
Antorus, the Burning Throne
Normal
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
3,896
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
3,896
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.